USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING USING - - PowerPoint PPT Presentation

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USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING USING - - PowerPoint PPT Presentation

USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING Museum Renovation Overview Forces at Play Background Development and design Workshop Q&A/Open discussion


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USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING

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  • Museum Renovation

Overview

  • Forces at Play
  • Background
  • Development and design
  • Workshop
  • Q&A/Open discussion

USING EVERYDAY LIFE TO INSPIRE EXTRAORDINARY LEARNING

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RENOVATION OVERVIEW

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10 PERMANENT EXHIBITS Four-story climbing structure ~ Two maker galleries ~ Expanded toddler gallery ~ Two outdoor spaces ~ Water and air play ~ Imaginative play ~ Physical & active play MORE AMENITIES Café with coffee bar ~ Skyway level entrance and box office ~ Additional elevator ~ More bathrooms ~ Renovated party and event spaces POWERFUL PLAY Open-ended, child directed play ~ Space and freedom to explore ~ Experiences cultivate essential skills

BIGGER, BETTER, BOLDER

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Sustainable Change

  • Design for Change
  • Invite Participation

Adult Engagement

  • Delight Adults
  • Educate Adults

Innovative Learning Approach

  • Model for 21st Century Learning
  • Reveal Thinking and Learning

OUR VISION

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Creative Thinking Confidence Coordination Critical Thinking Self Control Collaboration Communication

POWER S OF PLAY

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BACKGROUND

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CONCEPT TO REALITY

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NATIONAL STEM ADVISORY BOARD

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CONCEPT TO REALITY

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Choose a project to brainstorm & define initial parameters:

  • Project: Forces at Play
  • Audience: 4-10 year olds
  • Primary Objective: Critical Thinking, Familiar STEM

experiences

  • Essential Elements: Water & Air

TOOLKIT

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TOOLKIT

Brainstorm a list of possible key experiences:

  • Bubble Play, Water Waves and Flow, Building Bridges,

Investigation Stations, Wind Wall, Weather Works What is the common thread of these experiences?

  • Cycles and Systems

How does this connect with an ‘everyday’ concept?

  • What happens if… (cause and effect)
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What is an everyday experience that fascinates children AND embodies this common thread?

  • A Car Wash

TOOLKIT

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DEVELOPMENT & DESIGN

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STUDIO PLAY

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STUDIO PLAY

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CHECKING OUR ASSUMPTIONS

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PROTOTYPES

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Brainstorm ways that the everyday experience could extend your education goals?

TOOLKIT

CHECKS: Are we using the most authentic materials? Does it create an open-ended experience?

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COMMUNICATION Express thoughts and ideas, engage in discussions and listen

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COLLABORATION Connect with

  • thers, cooperate,

empathize and engage in teamwork

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CONFIDENCE Show enthusiasm, exhibit persistence and demonstrate a willingness to try new things

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(SELF)-CONTROL Focus, make reasonable choices and regulate emotions, behaviors and actions

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COORDINATION Exhibit awareness of body’s abilities, and develop precision strength, balance and endurance

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CREATIVE THINKING Imagine, improvise, reinvent, dare and innovate

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“A grandpa playing with the Water Graffiti wall by himself and using a brush to cover the whole wall with bubbles. When he was done he stood back and admired his work.” (MCM evaluation)

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CRITICAL THINKING Ask questions, make plans, solve problems and reflect

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WORKSHOP TOOLKIT

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CODE OF CONDUCT

  • Everyone's opinion is welcome
  • Everyone participate - no one dominate
  • Be positive and non-judgmental - no idea or
  • pinion is bad - including your own ideas
  • Try to keep it simple - go for 'headlines'
  • Be aware of the time limits
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WORKSHOP (approx. 40mins)

  • 5m - Intro
  • 1m - Everyone writes individual idea for an everyday

experience to explore (on post-it)

  • 5m - Everyone has 30sec. to describe their idea to the group

(stick post-it in middle of table)

  • 1m - Everyone votes on ideas to choose which to prototype

(add dot sticker to favorite post-it)

  • 10m
  • Group works together to brainstorm ways the

experience could explore each Power of Play

  • 5m – Group works together to brainstorm what materials are

essential to keep the experience authentic

  • 10m
  • Each group chooses a presenter and has 1min.

to present ideas to room

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What is an everyday experience that fascinates children AND embodies this common thread? [FAP e.g. A Car Wash]

TOOLKIT

1min.

Everyone writes individual idea for an everyday experience to explore (on post-it)

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Everyone has 30sec. to describe their idea to the group (stick post-it in middle of table)

5min.

What is an everyday experience that fascinates children AND embodies this common thread? [FAP e.g. A Car Wash]

TOOLKIT

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Everyone votes on ideas to choose which to prototype (add dot sticker to favorite post-it)

What is an everyday experience that fascinates children AND embodies this common thread? [FAP e.g. A Car Wash]

TOOLKIT

1min.

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Group works together to brainstorm ways the experience could explore each Power of Play

Brainstorm ways that the everyday experience could explore each Power of Play (or your own education framework): [Creative Thinking, Critical Thinking, Confidence, Coordination, Collaboration, Self-Control, Communication]

TOOLKIT

10min.

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Group works together to brainstorm what materials are essential to keep the experience authentic

5min.

What materials are essential to the everyday experience to feel authentic rather than fake? [FAP e.g. Real vehicle parts, car wash brush, real soap, industrial feel – stainless steel, pipes, etc.]

TOOLKIT

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Each group chooses a person to present their ideas to the room

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Q&A

OPEN DISCUSSION