The Teaching Model Sasikumar M Sasikumar M Overview Concerned - - PowerPoint PPT Presentation

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The Teaching Model Sasikumar M Sasikumar M Overview Concerned - - PowerPoint PPT Presentation

The Teaching Model Sasikumar M Sasikumar M Overview Concerned about how to teach Learning theory, nature of topic, nature of learner, etc all play a role We look at a few models and some example scenarios They are not


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Sasikumar M

The Teaching Model

Sasikumar M

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Overview

  • Concerned about “how to teach”
  • Learning theory, nature of topic, nature of

learner, etc all play a role

  • We look at a few models and some example

scenarios

– They are not orthogonal

  • No universal solutions on any aspect.
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How to teach

  • Organisation of the lessons.
  • Nature of lessons and expectations.
  • How to select intervention.
  • Keeping students motivated.
  • Managing the cognitive load for the learner.
  • Not about what to teach [Domain model]
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One view

Objects Explanation Example Hints Definition Theorem Quiz Analogy

Navigation Go to step by step mode Move on Stay here Go back to prev topic

Actions Summarize Describe Define Show example Demonstrate Test

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Interventions and learning

  • Significant impact
  • Worked examples – reduces cognitive load of

learner

– More for low end students

  • Feedback corrects inappropriate strategies and

errors.

– Reduces uncertainty on performance – Improves motivation – More specific feedback more beneficial

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Teaching models

  • Based on human teaching

– Apprenticeship training – Problem solving – Tutorial dialogue – Collaborative learning

  • Based on learning theory

– Socratic learning – Cognitive learning theory – Constructive learning theory – Situated learning

  • Facilitated by technology

– Animated agents – Virtual reality

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Apprenticeship training

  • Model based on human tutor (in select

scenarios).

  • No explicit tutoring.
  • Presence of an expert monitoring the learner.
  • Hands-on active learning.
  • Engage in real or simulated environment.
  • May provide scaffold, fading it out gradually.
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  • Provide a realistic simulation of the target

environment for work.

  • Good process models needed for apprenticeship

systems

– Covering structure and functioning – Model expert behaviour in a given situation – Involving students in situated knowledge – Must have epistemic fidelity (significant completeness)

– enabling experimentation

– Conventional simulation or stochastic models

  • Provide only some quantitative aspects.
  • Unable to explain any phenomena.
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Examples

  • SOPHIE and SHERLOCK examples

– Classic systems in ITS

  • SOPHIE

– Sophisticated instructional environment – Troubleshooting of broken electronic equipment – Introduced advanced communication and modelling

features

– Dialogue, with history – Almost NLP – but no real NLP used; semantic grammar

and typical sentence patterns.

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SOPHIE

Learner: Now what is the output? Sophie: The output voltage is 1.2 volts. Is that right? In a working circuit, the output voltage is 30.1 volts. That value is incorrect. What is the voltage between the current limiting transistor and the constant current source? The voltage at N4 is 2.48 volts. What could be wrong? Here are some faults which explain the measurements you observed: the beta of Q3 is low, the beta of Q4 is low or R22 has the wrong resistance. What would the output voltage be if the beta of Q3 were 8? Under the present setting, if the beta of Q3 were 8, the output voltage would be 10.5

  • volts. In a working circuit it is 19.9 volts.

Is the emitter current of Q4 correct? The emitter current of Q4 is 61 milliamps. In a working circuit the emitter current is 49

  • millamps. That value seems incorrect.

Could R22 be low? Is it ok if use 25 ohms for the resistance of R22? Yes. That fault agrees with all the measurements you have made.

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… SHERLOCK

– Troubleshooting electronic diagnostic board

(from F-15 aircraft)

– Can place tools on relevant points in the

circuit, and take measurements.

– Review of solution at the end, vis a vis expert

solution.

  • Explains reason for each step
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Problem solving

  • Maths, physics, programming, etc
  • Quantitative problems requiring rigorous analytical reasoning
  • No evidence this is a good strategy; lot of cognitive load!

– May lead to trial and error, use of weak strategies, etc – But heavily used by all!

  • Concern on detecting errors in the process and rectifying is the main

focus.

  • Example system: Andes, PAT, SQL-tutor, LISP tutor, etc.
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Learning theory based approaches

  • Lot of work in learning theory in the context of ICT

use

  • No theory appropriate in all learning situations

– Level of learner – Nature of topic, etc

  • Cognitive learning theory for prescriptive solutions

(algebra)

  • Heuristic problem solving better with constructivist

model

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Socratic learning

  • Enquiry based learning
  • Ideas and answers are within – get right kind
  • f questions to draw them out.
  • Learner explores answers with what is known

and reflection

– Engages in dialogue with the teacher

  • Example system WHY

– Understanding rainfall in different regions

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WHY

Why does the amazon jungle have heavy rainfall? Because it is near atlantic. Yes, Amazon jungle is near the equatorial atlantic. How does that affect the rainfall in the region? The water in current is warm. What happens after the moisture filled air reaches the land? I dont know. Do you think the Andes mountain range has any effect on the rainfall in the Amazon jungle? Yes. How? The prevailing wind hits the Andes and the air cools. How does the fact that “the prevailing wind hits the Andes” lead to air cooling?

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Cognitive Learning theory

  • Communicate knowledge to the learner in an efficient and

effective way.

  • Comparison with existing knowledge.
  • Presence of: sensory register, restricted short term memory, large

long term memory.

  • Relevant ideas:

– Use of meaningful examples, etc – Serial position effects (first and last easier to remember) – Practice effects – Transfer effects (of knowledge from one task to another) – Interference from prior learning

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…ITS based on CLT

  • Computers and human similar in information processing
  • They are input-output equivalents of similar processes.

– Functionally identical architectures.

  • Need to delineate “chunks” of cognitive skills for modelling

internally.

  • Convert declarative knowledge into procedural production-rule

form for use in problem solving.

  • ACT based approach is a classic example

– Area of model tracing tutors

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  • Problem: feedback is as per the chunks in use; not necessarily

appropriate always.

– Some rules may be trivial from learner perspective.

  • No student specific error messages

– Not easy to remember history of errors, and other relevant errors – Can build mechanisms outside to provide this in some cases.

  • Not easy to handle hypothetical scenarios during problem solving

– Allow student to go with an erroneous path for self-realisation:

difficult to do.

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Constructivist theory

  • Lot of variants and

interpretations in this thread

  • Knowledge constructed by

the learner; we can only facilitate.

  • Growth of learning

capabilities – choose right model for right age group.

  • Sensorimotor stage (0-2

yrs): motor actions, sense

  • rganisation
  • Pre-operation period (3-7):

intuitive reasong

  • Concrete operational stage

(8-11): logical intelligence, concrete objects

  • Formal operations (12-15):

abstract thinking.

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  • Assimilation and accommodation

– Interpret with what is known – Revise to make sense of new things.

  • Constantly involved in case based or inquiry

learning

  • Situated in realistic setting
  • Testing integrated with tasks, not handled

separately.

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… implementing

  • Not many follow fully.
  • Intelligence for Counter Terrorism tutor

– Uses simulation exercises

  • Outcomes not fully predetermined as in other

models.

  • Use of spiral organisation of topics.
  • Presence of multiple answers.
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Situated learning

  • Learning is a function of the activity, context and culture in which it occurs.
  • Learners in a relevant “community” picks up the expertise naturally.

– Social interaction – Community culture – Unintentional, not deliberate

  • Attempt to provide realistic environment

– Technologies like animated agents, VR, etc useful. – Provide manipulations and operations which are physically realistic. – More than the functional simulations often used.

  • Similar to “experiential learning” of psychological theory.

– People have a natural propensity to learn – Teacher sets right climate, provide resources, and share thoughts.

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  • Many military applications
  • VR models for manipulations in space.
  • Steve: Soar training expert for virtual environments

– Uses animated agents and VR to provide “situatedness” – Demo by such an agent of functions, more effective than descriptions.

  • Tactical language tutor

– Track activities rather than results.

  • Cosmo: Escorting a “packet” through internet – to learn networking

concepts.

  • Such models may work better for ill-defined domains.
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ZPD

  • Zone of proximal development [Vygotsky].
  • Difference between what is possible without help, with

help, and not possible.

– Help: peer, society, community – Attempt to reduce this distance with tutoring

  • Social interaction plays a major role in development of

cognition.

  • ITS can be such a mentor, peer, etc.
  • Well suited for apprenticeship model.
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...

  • Ecolab: teaching ecology of plants and other
  • rganisms

– What will coexist and help each other, and

what will not.

  • Help-level depending on how well the student

is doing.

– What is in what part of the ZPD: what he can

deal on his own, and what he cannot.

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Technology enabled models

  • Virtual reality
  • Use of animated agents
  • Psychological attractiveness (feel of a companion)
  • Situatedness
  • Constructivistic
  • Etc
  • … more in a later lecture.
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Thank you....