swimtimer app
play

SwimTimer App an exercise in UI-design Bay Area Mobile Meetup - - PowerPoint PPT Presentation

SwimTimer App an exercise in UI-design Bay Area Mobile Meetup - Hacker Dojo - Thu Jul 7, 2011 Frank Siebenlist FrankS@CreativeApptitude.com Monday, July 11, 2011 What? SwimTimer App Demo High-level App Implementation Features


  1. SwimTimer App an exercise in UI-design “Bay Area Mobile” Meetup - Hacker Dojo - Thu Jul 7, 2011 Frank Siebenlist FrankS@CreativeApptitude.com Monday, July 11, 2011

  2. What? • SwimTimer App Demo • High-level App Implementation Features • Conclusions Monday, July 11, 2011

  3. Get your stopwatch-apps out and get ready... set... go... Monday, July 11, 2011

  4. SwimTimer Demo - Example Screens Monday, July 11, 2011

  5. Standard iPhone Stopwatch App Monday, July 11, 2011

  6. What’s wrong with “other” timer apps? • Buttons are too small • easy to press outside of button • More than one button • easy to press the wrong button • Mistakes are made • unforgiven - too bad... • No saving or sharing of results • reset is forget Monday, July 11, 2011

  7. What’s right with “this” SwimTimer app? • One huge button • impossible to miss - pay attention to race • One single button for start/lap/finish • impossible to press the wrong button • Manage timed entries when you have the time • during/after race - no hurries... relax • Timed entries can be discarded • with a swipe - does the right thing • Tweet/email results • uses internet memory Monday, July 11, 2011

  8. SwimTimer App • Much improved stopwatch-app • unique features among dozens of “similar” apps • Tested by real swim-coaches and timer-challenged parents • close to feature freeze • Started out as just an exercise in UI-widget use • became an exercise in UI-design • About 2 dozen beta-testers • maybe... probably... app will get published... soon (which was never the original intention) Monday, July 11, 2011

  9. SwimTimer App Implementation • Toolkit/Language: ANSCA’s Corona/Lua • Why? • Contemplating to use Corona for real-world apps • Corona’s ui.lua was far too “primitive” • See if we could improve... • Not much left of original ui.lua... Monday, July 11, 2011

  10. Implementation Features (1) • Description of ui-elements fully declarative • Objects and Handlers referred to by name • Geometry managers to dynamically align groups of objects • Object display properties, groups, alignment, handlers... all (optionally)described in json-files • Object cloning and persistence (almost) for free Monday, July 11, 2011

  11. Implementation Features (2) • Button defined by image, rectangles, or any instantiated display object or sprite • All event-driven - propagate thru standard Corona event registration/handling mechanism • Listview enhanced with geometry manager • Swipe left/right for duplicate/delete • Easily configure button-state in xor/and-groups • Much easier to keep app modular and MVC-like Monday, July 11, 2011

  12. Corona UI Futures (?) • ANSCA working on new extended widget support • widget.lua (beta - work in progress) • still “primitive” in many ways... as far as visible (source unavailable so far) • Waiting to see if my “enhancements” would be easily portable to new library • if not too much work... will port relevant parts as open-source • Corona is a great game development toolkit... • ...but basic ui-widget support is lagging behind substantially compared to other SDKs (LiveCode, IOS, Appcelerator, ...) • This SwimTimer app shows what you “could” do with Corona for a UI... not necessarily what you “can” do out-of-the-box... Monday, July 11, 2011

  13. Post-Mortum... • The day after this presentation, ANSCA communicated that Corona’s widget/coronaui- library will NOT be open-source after all... • change of previous promises... too bad... guess they have their reasons... • Consequences • Impossible to port my UI-extension to Corona’s widget-library • Makes no sense to publish my UI-extension as open-source • Corona’s widget-library: non-declarative, no json-config, no named-objects/handlers, no geometry-groups&mgr, no swipes, no object persistence, no MVC modularity, ... so 1980’s ;-) ... ANSCA’s loss ...Corona’s community’s loss • Corona good for physics-games as a box2d-shim... but rather primitive for business apps • In process to re-render SwimTimer App on LiveCode (RunRev.com) • ...as well as to use LiveCode for our “real” business apps (personalized medicine) • No need to write any UI-extensions, true IDE with GUI-designer, HyperCard on steroids, real debugger, plus easy call-outs to native IOS: LiveCode is a very impressive environment!!! (...and it’s difficult to impress me anymore...) • Maybe next meeting I should give a presentation about my LiveCode experience (...and compare it to Corona...) Monday, July 11, 2011

  14. Thanks! ??? Questions/Comments/Suggestions ???? Ability to create innovative apps for on-the-go and on-the-couch. Monday, July 11, 2011

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend