SLIDE 1
Reading Free Presentation Basics 1st Edition
New high-level bardic music effects were introduced as well as progressive improvements of existing ones. Finally, in this edition, bard became the favored class for the gnome race, replacing the traditional illusionist. The dvati an obscure race, composed entirely of sets of twins , that first appeared in Dragon magazine , also have bard as their favored class, and the satyr also shares this class as a favorite. The Star Elf race from the Forgotten Realms setting's Unapproachable East sourcebook also has bard as its favorite class. The bard class was introduced into 4th Edition with the release of Player's Handbook 2. Like all 4th Edition classes the bard's powers are exclusive to the class. Bards have the Arcane power source, the primary role of Leader and the secondary role of Controller, with most of its powers related to invigorating allies and hindering enemies through magical song although the player is encouraged to describe these powers in whatever way they please. The bard retains its role as a jack-of-all-trades with its large number of class skills. The bard is also unique in that they are free to take as many multiclass feats from other classes as they please, whereas all other classes are only able to take multiclass feats from one other class. Members of the bard class can use wands, songblades, and magical instruments as their arcane implements. Several new rituals in Player's Handbook 2 can only be cast by bards, making them the only current class with exclusive rituals. Bards have been included as a character class in the 5th Edition Player's Handbook. Bards join either the College of Lore, which focuses on knowledge and performance, or the College of Valor, which focuses on inspiring bravery on the battlefield. Bards have their own spell list and full casting progression to 9th level spells, but are also able to access a limited number of spells from any of the
- ther classes, and gain bonuses to all skill checks.