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Personal Project 1 Chew Hui Shing 0308018 Introduction Depression is the number one reason students drop out of school or die by suicide. A lack of sleep, poor eating habits, and not enough exercise make up a recipe for depression among


  1. Personal Project 1 Chew Hui Shing 0308018

  2. Introduction Depression is the number one reason students drop out of school or die by suicide. A lack of sleep, poor eating habits, and not enough exercise make up a recipe for depression among college students. The stress that comes with academia — including pressure to get good grades, financial worries, failed relationships and conflicts with roommates — are enough to force some students to leave college or worse.

  3. Objective My aim is to cheer up the students in the university from their assignments and studies. Therefore, my idea is to create a pop up game book to allow the students to have fun, relax their mind and bring back their childhood memories. The pop up game book will be similar to board games and I choose to make an easy game so that the audience can play without thinking too much. The game that i will applied on my pop up game book will be inspired by “Snake and ladder”.

  4. Target Market Primary: Students who like to play board games and played board games before. Secondary: Students in University/college in General.

  5. Challenge - My challenge on making a pop up game book is that not everyone is interested in playing board games and some might not know what is board games. Therefore, I am also approaching these people in Taylor’s University to get to know the fun of playing board game, not just targeting people who play board games only. - It is my first time doing pop up game book.

  6. Execution method

  7. Budget Material: Papers (For testing) Rm10 Scissors Rm 5 Uhu glue Rm 10 Hard cardboard (For cover) Rm 10 Printing Rm50 RM85

  8. Relavant evidence The benefits of play. While play is crucial for a child’s development, it is also beneficial for people of all ages. Play can add joy to life, relieve stress, supercharge learning, and connect you to others and the world around you. Play can also make work more pro- ductive and pleasurable. Play can: Relieve stress. Play is fun and can trigger the release of endorphins, the body’s natural feel-good chemicals. Endorphins promote an overall sense of well-being and can even temporarily relieve pain. Improve brain function. Playing chess, completing puzzles, or pursuing other fun activities that challenge the brain can help prevent memory problems and improve brain function. The social interaction of playing with family and friends can also help ward off stress and depression. Stimulate the mind and boost creativity. Young children often learn best when they are playing—and that principle applies to adults, as well. You’ll learn a new task better when it’s fun and you’re in a relaxed and playful mood. Play can also stimulate your imagination, helping you adapt and problem solve. Improve relationships and your connection to others. Sharing laughter and fun can foster empathy, compassion, trust, and intimacy with others. Play doesn’t have to be a spe- cific activity; it can also be a state of mind. Developing a playful nature can help you loosen up in stressful situations, break the ice with strangers, make new friends, and form new business relationships. Keep you feeling young and energetic. In the words of George Bernard Shaw, “We don’t stop playing because we grow old; we grow old because we stop play- ing.” Playing can boost your energy and vitality and even improve your resistance to disease, helping you feel your best.

  9. The benefits of playing board games. Board games are both educational and entertaining. Furthermore, playing board games offers a simple, stress-free solution to enhance the emotional, and intellectual. The benefits of playing board games is: Have fun and feel good: One of the side effect of playing board games is laughing. Laughing has been shown to increase endorphins, those are chemicals that bring up the feeling of happiness. Sharing laughter and fun can promote empathy, compassion and trust with others. Reduce stress: You can always benefit from a healthy distraction like playing a board games since it is an excellent way to kick back and relax. According to an online survey by RealNetworks, Inc., a casual games developer, found that 64% of respon- dents said they play games as a way to unwind and relax and 53% play for stress relief. Grows your immune system: Research has shown that negativity, depression and stress can reduce your ability to fight disease. Positive feelings and thoughts, like the laughter and enjoyment that always comes with board games, prevents these effects by releasing some chemicals that fight stress and boost your immune system. A simple board game could give rise to the ‘survival genes’ and activate them in your brain, making the brain cells live longer and helping to fight disease.

  10. Reference http://www.healthfitnessrevolution.com/top-10-health-benefits-board-games/ http://www.helpguide.org/articles/emotional-health/benefits-of-play-for-adults.htm http://www.sightwordsgame.com/sightwordgames/benefits-board-games/ http://www.healthline.com/health/depression/college-students

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