Performance of the Feedbacks Titolo presentazione Supervisor : Prof. - - PowerPoint PPT Presentation
Performance of the Feedbacks Titolo presentazione Supervisor : Prof. - - PowerPoint PPT Presentation
Evaluating the Dexterity of Surgical Instruments and Performance of the Feedbacks Titolo presentazione Supervisor : Prof. Elena De Momi sottotitolo Co-supervisor : Prof. Sanja Dogramadzi Master Thesis of: Milano, XX mese 20XX Yavuz Glfem
Gülfem Ceren YAVUZ, 892619
Index
Introduction Aim of the Work Methods Results Conclusion & Future Developments
Gülfem Ceren YAVUZ, 892619
Introduction: Application Scenario
SMARTsurg Project an advanced system for performing Robot Assisted MIS Objectives:
- dexterous anthropomorphic surgical instruments
- wearable hand exoskeleton to control the surgical instruments
- wearable smart glasses for augmented reality and 3D reconstruction of the surgical
field.
Gülfem Ceren YAVUZ, 892619
Introduction: Problems
- Da Vinci tool which is used for robot-assisted minimally invasive surgery has disadvantages:
- Limited number of degree of freedom
- No complex movements
- Not satisfied about the ergonomics of the current instruments
- Manipulation of the instruments is not intuitive and requires extensive training
Limited Dexterity of Surgical Instruments
- In the RAMIS, the surgeons are looking inside the body with a camera and generally, they cannot see what is
happening above.
- To inform them about the borders of tissues or organs, the feedback should be given to the surgeon.
- There is not much work on which type of feedback would be more usable and effective choice.
To Guide to the Surgeon
Gülfem Ceren YAVUZ, 892619
Introduction: State of Art
Da Vinci Tool 3 Fingers Tool (designed by BRL)
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Aim of the Work
Compare usability and performances of different surgical instruments Compare usability and performances of different feedback types
Haptic Feedback Visual Feedback
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Methods: Build Virtual Reality
Peg Transfer Task
- Aim is to compare usability of
surgical instruments
Buzz Wire Task
- Aim is to compare performanceof
feedbacks
Virtual Tasks
Gülfem Ceren YAVUZ, 892619
Methods: Peg Transfer
Main steps of this task: 1. Track movements of the fingers and hand 2. Design virtual environment 3. Control the surgical instruments in VR 4. Perform experiments 5. Collect results from experiments
Gülfem Ceren YAVUZ, 892619
Methods: Peg Transfer
Components Virtual Environment
- HTC Vive System was
installed.
- Calibrations of data glove
and HTC Vive System were done.
- In Unity, the virtual
environment was developed and game
- bjects were designed.
- The mapping between
data glove and instruments in Unity was done.
- Picking up and dropping
functions were developed in Unity.
Gülfem Ceren YAVUZ, 892619
Methods: Experimental Protocols
Fill the surveys Perform same task with 3 Fingers Perform peg trasnfer task with Da Vinci tool Practice with the system Wear the data Glove and HTC Headset Read,fill and sign the forms
For peg transfer task, 14 people are recruited:
- 2 surgeons
- 12 people who do not have medical skills
Gülfem Ceren YAVUZ, 892619
Methods: Buzz Wire
Main steps of this task: 1. Design haptic device 2. Create virtual environment 3. Integrate the device into environment 4. Implement visual feedback 5. Perform experiments 6. Collect results
Gülfem Ceren YAVUZ, 892619
Methods: Buzz Wire
Components
- HTC Vive System
was installed.
- Calibration of HTC
Vive System were done.
- In Unity, the
virtual environment was developed and game objects were designed.
- Haptic device was
designed and tested.
- The interaction
between device and virtual environment was done.
- Virtual feedback
was added into environment.
Virtual Environment
Gülfem Ceren YAVUZ, 892619
Methods: Buzz Wire
a. The first message sent gives information about the frequency of vibration such as low or high 1. If the tool does not touch the wire which means that it is in the safe region, the message is “0” and nothing happens. 2. If the tool approaches the wire, the message is “1” and the piezo vibrate at 140Hz with frequently delays. (0.5 sec vibration + 0.5 sec no vibration) 3. If the tool touches the wire, the message is “2” and the piezo vibrate at 140Hz continuously. b. The second message sent gives information about the position.
In order to develop visual feedback, three spheres are added to the virtual environment around the tool: When the tool is in a safe region, the spheres are green When the tool approaches the wire (distance between the tool and wire is less than approaching limit) that they become yellow The spheres finally turn red when the tool touches the wire which means that the distance between the tool and wire is less than touching limit
Gülfem Ceren YAVUZ, 892619
Methods: Experimental Protocols
Read,fill and sign the forms Wear HTC headset and hold the HTC Vive Controller Practice with the system Perform buzz wire game with visual feedback Haptic device is placed to the user’s arm Perform same task with the haptic feedback Fill the surveys
For buzz wire task, 10 people were recruited:
- 2 surgeons
- 8 people who do not have medical skills
Gülfem Ceren YAVUZ, 892619
Methods: Success Measure
Compare Surgical Instruments
Usability Score Task Load Score Time on Task
Compare Feedback Types
Usability Score Task Load Score Number of touching (number of errors) Time on Task
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Methods: Data Analysis
Quantitative Data
Duration of task Speed of task Number of Touching The distance between wire and loop
Qualitative Data
System Usability Scale NASA- Task Load Index
SUS is a standardized metric for measuring the usability of the system and consists of a 10 item questionnaire with five response options for respondents; from strongly agree to strongly disagree. A SUS score above a 68 would be considered above average and anything below 68 is below average. NASA-Task Load Index is a multidimensional scale designed to obtain workload estimates from the participant while he is performing a task. The NASA TLX consists of two parts evaluation procedure:
- The first requirement is for each participant to evaluate
the contribution of each subscale to the workload of the
- task. This value is called as its weight.
- The second requirement is to obtain numerical ratings for
each scale that reflect the magnitude of that subscale in the task.
Gülfem Ceren YAVUZ, 892619
Results: Surgical Instruments
- According to Wilcoxon Signed-Rank test, there is a significant difference between Da Vinci tool and 3 Fingers tool.
88.0 76.0
Da Vinci Tool 3 Fingers Tool
Mean SUS Scores of Peg Transfer Task With 12 subjects
85.0 73.8
Da Vinci Tool 3 Fingers Tool
Mean SUS Scores of Peg Transfer Task With 2 surgeons
25.2 32.8
Da Vinci Tool 3 Fingers Tool
Mean NASA TLX Scores of Peg Transfer Task With 12 subjects
10.6 22.3
Da Vinci Tool 3 Fingers Tool
Mean NASA TLX Scores of Peg Transfer Task With 2 surgeons
2.6 3.4
Da Vinci Tool 3 Fingers Tool
Mean Duration of Peg Transfer Task [sec] With 12 subjects
2.7 3.5
Da Vinci Tool 3 Fingers Tool
Mean Duration of Peg Transfer Task [sec] With 2 surgeons
Gülfem Ceren YAVUZ, 892619
Results: Feedbacks
- In the results obtained, according to Wilcoxon signed-rank test, there is important difference between visual and
haptic feedback usability scores.
75.0 55.3
Visual Feedback Haptic Feedback
Mean SUS Scores of Buzz Wire Task With 8 subjects
71.3 60.0
Visual Feedback Haptic Feedback
Mean SUS Scores of Buzz Wire Task With 2 surgeons
45.9 61.8
Visual Feedback Haptic Feedback
Mean NASA- TLX Scores of Buzz Wire Task With 8 subjects
38.4 57.6
Visual Feedback Haptic Feedback
Mean NASA- TLX Scores of Buzz Wire Task With 2 surgeons
51.6 99.1
Visual Feedback Haptic Feedback
Mean Duration of Buzz Wire Task [sec] With 8 subjects
58.5 113.4
Visual Feedback Haptic Feedback
Mean Duration of Buzz Wire Task [sec] With 2 surgeons
Gülfem Ceren YAVUZ, 892619
Conclusion & Future Developments
Achievements
Da Vinci tool has better usability than 3 Fingers tool and its performance is better than the performance of 3 fingers Visual feedback is more effective and usable aid than haptic feedback and it has better performance than haptic
Future Developments
- Comparison with the combination of both feedback types
- Improvement of the haptic device or new design
- Implement another task for more complex movements of instruments
Gülfem Ceren YAVUZ, 892619