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Online Path Planning for Autonomous Underwater Vehicles in Unknown Environments Juan David Hernandez, Eduard Vidal, Guillem Vallicrosa, Enric Galceran, and Marc Carreras ICRA 2015 Presented by Youngki Kwon Contents Introduction Main


  1. Online Path Planning for Autonomous Underwater Vehicles in Unknown Environments Juan David Hernandez, Eduard Vidal, Guillem Vallicrosa, Enric Galceran, and Marc Carreras ICRA 2015 Presented by Youngki Kwon

  2. Contents ● Introduction ● Main contribution ● Background ● Anytime path planning ● Lazy collision evaluation ● Octree-based map ● Main approach ● Framework ● Motion planning ● Experiment and result ● Summary 3

  3. INTRODUCTION 4

  4. Introduction ● AUVs must operate in unknown, cluttered and dynamic environments ● AUVs are more exposed to collisions ● Drift effects on the position estimated by navigation system ● Online capabilities of path planner make AUVs overcome global position inaccuracy 5

  5. MAIN CONTRIBUTION 6

  6. Main Contribution ● Combination of ideas from lazy collision evaluation and anytime path planning algorithm ● For online path planning ● incrementally built octree-based representation of the environment ● The experimental evaluation of the resulting planning framework using the SPARUS-II AUV in a real-world setting 7

  7. BACKGROUND 8

  8. Anytime Path Planning ● Overall approach ● Quickly find a solution that is feasible, but not necessarily optimal ● Exploit execution time to incrementally improve towards optimal solution ● Desired properties ● Form of completeness guarantees ● Asymptotic optimality given more computation time Anytime RRT* - Matthew Walter’s slide 9

  9. Lazy Collision Evaluation ● Only check for collisions when we have to Check the collision after building the roadmap 11

  10. Octree-based Map Techniques for 3d mapping - Wolfram burgard’s slide 12

  11. Octree-based Map ● Octomap Techniques for 3d mapping - Wolfram burgard’s slide 13

  12. MAIN APPROACH 14

  13. Framework ● To solve start-to-goal queries for an AUV in an unknown environment ● Framework for path planning online for AUVs 15

  14. Anytime Approach - Under the time constraint, current T is left image - Assume T is valid 𝒓 𝒉𝒑𝒃𝒎 Time limit 𝑺𝒑𝒑𝒖 16

  15. Anytime Approach - Traverse T, check the collision, cut the subtree in collision 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 Lazy Collision Evaluation 17

  16. Anytime Approach - Sample configuration 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 18

  17. Anytime Approach - Extension in RRT* 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 19

  18. Anytime Approach - Extension in RRT* 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 20

  19. Anytime Approach - Extension in RRT* 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 21

  20. Anytime Approach - Extension in RRT* 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 22

  21. Anytime Approach - Extension in RRT* 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 23

  22. Anytime Approach - Find solution 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 24

  23. Anytime Approach - After Satisfying stop condition 𝒓 𝒉𝒑𝒃𝒎 𝑺𝒑𝒑𝒖 𝑺𝒑𝒑𝒖 25

  24. EXPERIMENT & RESULT 26

  25. Experiment & Result ● AUV use ● Pressure sensor, Doppler velocity log, IMU measurement, GPS ● Five Echosounders ● Experiments in both simulation and real world 27

  26. Experiment & Result - Experiment in simulation 28

  27. Experiment & Result - Experiment in real-world 29

  28. SUMMARY 30

  29. Summary ● Online capabilities of path planner make AUVs overcome global position inaccuracy ● Combination of ideas from lazy collision evaluation and anytime path planning algorithm 31

  30. Q & A 32

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