SLIDE 1 How can we track a target when it is occluded ?
Jean-Jacques Orban de Xivry Philippe Lefèvre
Cesame-UCL
SLIDE 2
Is this yours ??
SLIDE 3
What happens with his car ???
SLIDE 4
Driving around in the country side
SLIDE 5 Eye movements
Saccades
Position error Latency
SLIDE 6 Eye movements bis
Smooth pursuit
Retinal slip
SLIDE 7
Interaction between saccades and pursuit
SLIDE 8 Saccade programming
PE S AMP ⋅ = 9 . RS PE S AMP ⋅ + ⋅ = 1 . 9 .
Position Time
SLIDE 9
Occlusions
SLIDE 10
Typical example
SLIDE 11
Tracking the invisible path
SLIDE 12 Conclusion : smooth pursuit
- In one dimension, horizontal eye velocity
decreases
- Vectorial velocity decreases after
- cclusion onset but…
- H and V components of eye velocity
remain tightly coupled and can accelerate
SLIDE 13
Saccades
During visually guided pursuit : correcting the position error During occlusions : target is invisible
SLIDE 14 Saccade programmation
Visually guided saccades :
RS PE S AMP ⋅ + ⋅ + = 1 . 9 . 1 .
Predictive saccades (target is invisible) :
* 2 . * 15 . 1 . RS PE S AMP ⋅ + ⋅ + =
SLIDE 15 Conclusion : saccades (1)
- In contrast with visually-guided saccades,
predictive saccades do not correct position error
- They are driven by the velocity error.
SLIDE 16
Saccade latency
SLIDE 17
Saccade latencies
SLIDE 18
First saccades
SLIDE 19 Ensuing saccades
Inter-saccadic time
SLIDE 20
Ensuing saccades
SLIDE 21 Conclusion : saccades (2)
- Saccadic system seems to be always
- active. As soon as a saccade is over, a
decision process is reinitiated for the next saccade
SLIDE 22
Intro to modeling
RS PE SAMP ⋅ + ⋅ + = 1 . 9 . 1 .
SLIDE 23
Modeling during occlusion
RS PE S AMP ⋅ + ⋅ + = 2 . 15 . 1 .
SLIDE 24
LATER model always on
SLIDE 25 "Behind the trees"
- H and V components remain coupled
- Saccades do not correct for position error
- Position error plays a minor role in the
programming of saccades but velocity error has a major one
- Saccadic system is always active and
saccadic latency can be explained by a cascade of LATER processes
SLIDE 26
Wake up now…. It's finished…