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From Ramsey to Ehrenfeucht: a reduction between games Oleg Verbitsky Humboldt Universit at IAPMM and Berlin, Germany Lviv, Ukraine Bertinoro, October 2009 Joint work with Frank Harary and Wolfgang Slany. Basics of Graph Ramsey theory


  1. From Ramsey to Ehrenfeucht: a reduction between games Oleg Verbitsky Humboldt Universit¨ at IAPMM and Berlin, Germany Lviv, Ukraine Bertinoro, October 2009 Joint work with Frank Harary and Wolfgang Slany.

  2. Basics of Graph Ramsey theory Definition. G → F if, for any coloring of E ( G ) in red and blue, G contains a monochromatic copy of F . Ramsey theorem. There is a function N = N ( n ) such that K N → K n (and hence K N → F for any F on n vertices). Burr (Garey and Johnson GT6): Deciding if G → K 3 is coNP-complete. 1

  3. Ramsey games on ( G, F ) A and B color E ( G ) alternately, one edge per move A in red, B in blue A moves first Player’s objective in ACHIEVE ( G, F ) : create a monochromatic F AVOID ( G, F ) : avoid such an F Strong version: A and B have the same objective. Observation: If G → F , then the game never ends in a draw! Weak version: A has the objective, B plays against (most studied but out the scope of this talk). 2

  4. Example. AVOID ( K 6 , K 3 )= SIM Mead, Rosa, Huang 74: SIM is won by B Open question (J´ ozsef Beck 08). Who wins AVOID ( K 18 , K 4 ) ? 3

  5. Symmetry breaking-preserving game Rules of SYM ( G ) : A round: A ’ move + B ’s move Objective of B : to keep the red and the blue subgraphs of G isomorphic after each round Observation: If B wins SYM ( G ) , then he does not lose AVOID ( G, F ) for any F . 4

  6. Mirror strategy in SYM ( G ) B wins SYM ( G ) whenever G has a good automorphism. An automorphism is good if it is involutory and leaves no edge fixed. C auto denotes the class of graphs with a good automorphism. C auto includes • Paths and cycles of even length. • Platonic graphs except the tetrahedron. • Cubes. • K s,t if st is even. 5

  7. Mirror strategy in SYM ( G ) B wins SYM ( G ) whenever G has a good automorphism. An automorphism is good if it is involutory and leaves no edge fixed. C auto denotes the class of graphs with a good automorphism. C auto is closed with respect to the • sum • Cartesian, lexicographic, categorical products C auto is NP-complete. 6

  8. Length of the game L sym ( G ) = max k s.t. B wins the k -round SYM ( G ) . Known: • L sym ( K n ) ≤ 6 • L sym ( G ) = | E ( G ) | / 2 if G ∈ C auto . In particular, – L sym ( P n ) = L sym ( C n ) = n/ 2 if n is even, where P n (resp. C n ) denotes the path (resp. cycle) of length n . – L sym ( K n,n ) = n 2 / 2 if n is even • n − 1 ≤ L sym ( K n,n ) ≤ 2 n + 38 if n is odd (Pikhurko 03) 2 7

  9. Length of the game L sym ( G ) = max k s.t. B wins the k -round SYM ( G ) . Theorem. If n is odd, then 1. L sym ( P n ) = Ω(log n ) and L sym ( C n ) = Ω(log n ) , 2. L sym ( P n ) = O (log 2 n ) and L sym ( C n ) = O (log 2 n ) . 8

  10. Lower bound: a connection to the Ehrenfeucht game Rules of EF ( G 0 , G 1 ) , the Ehrenfeucht-Fra ¨ ıss´ e game on graphs G 0 and G 1 Players: Spoiler Duplicator i -th round: Spoiler selects u i ∈ V ( G a ) Duplicator selects v i ∈ V ( G 1 − a ) Duplicator’s objective: to keep the correspondence ‘ u i ↔ v i ’ being a partial isomorphism between G 0 and G 1 . L EF ( G 0 , G 1 ) = max k s.t. B wins the k -round EF ( G 0 , G 1 ) . 9

  11. Lower bound: a connection to the Ehrenfeucht game Ehrenfeucht’s theorem. No first order sentence of quantifier depth L EF ( G 0 , G 1 ) distinguishes between non-isomorphic G 0 and G 1 . On the other hand, depth L EF ( G 0 , G 1 ) + 1 suffices. Theorem (textbooks in Finite Model Theory). For every n , 1. log n − 2 < L EF ( P n , P n +1 ) < log n + 2 . 2. log n − 1 < L EF ( C n , C n +1 ) < log n + 1 . 10

  12. Proof of the lower bound L sym ( C n ) ≥ 1 4 log n − 1 4 for odd n . “ L sym ( G ) ≥ k ” is expressible by a first order sentence Φ k with 4 k quantifiers. Let k = ⌈ log n − 1 ⌉ . 4 Since C n +1 ∈ C auto , we have C n +1 | = Φ k . Since L EF ( C n , C n +1 ) > log n − 1 , we have C n | = Φ k too. 11

  13. Constructivization? EF ( C n , C n +1 ) ր ց SYM ( C n ) SYM ( C n +1 ) Question: We know a strategy for B in SYM ( C n +1 ) . Can we know it in SYM ( C n ) ? Answer: Yes, because we know Duplicator’s strategy in EF ( C n , C n +1 ) ! 12

  14. Preliminaries: the line graph L ( H ) denotes the line graph of a graph H : V ( L ( H )) = E ( H ) , e 1 and e 2 are adjacent in L ( H ) if they have a common vertex in H . Example: L ( C n ) = C n , L ( P n ) = P n − 1 Clearly, H 1 ∼ = H 2 ⇒ L ( H 1 ) ∼ = L ( H 2 ) . The Whitney theorem. L ( H 1 ) ∼ = L ( H 2 ) ⇒ H 1 ∼ = H 2 for all connected H 1 and H 2 unless { H 1 , H 2 } = { K 3 , K 1 , 3 } . 13

  15. Constructivization! Our former approach generalizes to  ff L sym ( G 0 ) , 1 L sym ( G 1 ) ≥ min 4 L EF ( G 0 , G 1 ) Now we prove: If G 1 is triangle-free, then  L sym ( G 0 ) , 1 ff L sym ( G 1 ) ≥ min 2 L EF ( L ( G 0 ) , L ( G 1 )) In particular, L sym ( C n ) ≥ 1 2 log n − 1 2 . 14

  16. Reduction Let S 0 denote a strategy of B in SYM ( G 0 ) . Let D denote a strategy of Duplicator in EF ( L ( G 0 ) , L ( G 1 )) . We describe S 1 = S 1 ( S 0 , D ) , a strategy for B in SYM ( G 1 ) , such that if S 0 succeeds in k rounds of SYM ( G 0 ) and D in 2 k rounds of EF ( L ( G 0 ) , L ( G 1 )) , then S 1 succeeds in k rounds of SYM ( G 1 ) . 15

  17. A round of SYM ( G 1 ) EF board (G ) (G ) L L 1 0 SYM boards 1. A ’s move in SYM ( G 1 ) 2. Spoiler’s move in EF ( G 1 , G 0 ) G G 0 (simulation) 1 16

  18. A round of SYM ( G 1 ) EF board (G ) (G ) L L 1 0 1. A ’s move in SYM ( G 1 ) 2. Spoiler’s move in EF ( G 1 , G 0 ) SYM boards (simulation) 3. Duplicator’s move in EF ( G 1 , G 0 ) (according to D ) 4. A ’s move in SYM ( G 0 ) G G 0 (simulation) 1 17

  19. A round of SYM ( G 1 ) EF board (G ) (G ) L L 1 0 1. A ’s move in SYM ( G 1 ) 2. Spoiler’s move in EF ( G 1 , G 0 ) (simulation) 3. Duplicator’s move in EF ( G 1 , G 0 ) (according to D ) 4. A ’s move in SYM ( G 0 ) SYM boards (simulation) 5. B ’s move in SYM ( G 0 ) (according to S 0 ) 6. Spoiler’s move in EF ( G 1 , G 0 ) G G 0 (simulation) 1 18

  20. A round of SYM ( G 1 ) EF board 1. A ’s move in SYM ( G 1 ) 2. Spoiler’s move in EF ( G 1 , G 0 ) (simulation) 3. Duplicator’s move in EF ( G 1 , G 0 ) (G ) (G ) L L 1 0 (according to D ) 4. A ’s move in SYM ( G 0 ) (simulation) 5. B ’s move in SYM ( G 0 ) (according to S 0 ) 6. Spoiler’s move in EF ( G 1 , G 0 ) SYM boards (simulation) 7. Duplicator’s move in EF ( G 1 , G 0 ) (according to D ) 8. B ’s move in SYM ( G 1 ) G G 0 (this defines S 0 ) 1 19

  21. Analysis of the strategy Fix a strategy of A in SYM ( G 1 ) . Denote A i – red edges of G i colored up to the k -th round, B i – blue edges of G i colored up to the k -th round. Note that A 0 is constructed from A 1 and B 1 from B 0 . ∼ because S 0 succeeds A 0 = B 0 ⇓ ∼ L ( A 0 ) = L ( B 0 ) � � ∼ L ( G 0 )[ A 0 ] L ( G 0 )[ B 0 ] = �≀ �≀ because D succeeds ∼ L ( G 1 )[ A 1 ] = L ( G 1 )[ B 1 ] � � ∼ L ( A 1 ) L ( B 1 ) = ⇓ by Whitney’s theorem ∼ A 1 B 1 = 20

  22. Thank you! 21

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