SLIDE 3 3
What is this course about?
Modeling
Illumination
Capture
Tone Reproduction 3D Scene Description simulated light transport in virtual 3D space 2D array of captured scene illuminances Digital image suitable for display
3D Object Coordinates 3D World Coordinates 3D Eye Coordinates 3D Eye Coordinates 2D Eye Coordinates 2D Screen Coordinates Object Transformation Viewing Transformation 3D Clipping Projection Window to Viewport Mapping
camera synthetic image camera model
processing
photo processing tone reproduction real scene 3D models Photographic print Photography: Computer Graphics:
Objects and Transformations Procedural Modeling Scene Description Languages
camera synthetic image camera model
processing
photo processing tone reproduction real scene 3D models Photographic print Photography: Computer Graphics: camera synthetic image camera model
processing
photo processing tone reproduction real scene 3D models Photographic print Photography: Computer Graphics:
Perspective Sampling Theory Camera Models
Light and Color Local Illumination Shading/Material Properties Shading Models Procedural Shading (RenderMan) Texture Mapping Global Illumination Ray Tracing Radiosity Advanced Rendering Systems
camera synthetic image camera model
processing
photo processing tone reproduction real scene 3D models Photographic print Photography: Computer Graphics: camera synthetic image camera model
processing
photo processing tone reproduction real scene 3D models Photographic print Photography: Computer Graphics:
Tone Reproduction