Digital Innovation IN5211 INFORMATION SYSTEMS Bendik Bygstad - - PowerPoint PPT Presentation

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Digital Innovation IN5211 INFORMATION SYSTEMS Bendik Bygstad - - PowerPoint PPT Presentation

Digital Innovation IN5211 INFORMATION SYSTEMS Bendik Bygstad Professor Dept. of Informatics, UiO Professor II at Norwegian School of Economics SEPT 23, 2020 Learning outcomes First session: Digital business innovation Understand the


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Digital Innovation

IN5211 INFORMATION SYSTEMS

Bendik Bygstad

Professor Dept. of Informatics, UiO Professor II at Norwegian School of Economics

SEPT 23, 2020

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Learning outcomes

First session: Digital business innovation

  • Understand the concepts digitalization, digital innovation and

digital transformation

  • Understanding digital strategy

Second session: Digital innovation in non-commercial contexts

  • Explain Commons Based Peer Production
  • Analyse generification of software

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Core reading Bharadwaj et al (2013) Gizaw, Bygstad and Nielsen (2016) Supplementary reading Staring and Titlestad (2008) Svahn et al. (2017)

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A paradigm shift in research after 2007…

  • From IT to digitalization
  • From IT strategy to digital business strategy
  • From innovation with IT to digital innovation

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What happened in 2007?

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Some key terms

Description

  • Digitization: Converting analog information to

digital

  • Digitalization: Using digital technology to

change socio-technical structures

  • Digital innovation: Recombining digital (and

physical) elements in new ways

  • Digital transformation: Significant changes in

ways of producing/consuming, which over time transforms organizations, industries or society. Sources

  • Yoo et al., 2010
  • Bharadway et al., 2013
  • Osmundsen at al, 2018
  • Svahn et al. 2017
  • Wessel et al., 2020

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Digitization Digitalization Digitial innovation Digitital transformation

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Digital innovation

  • What is innovation?
  • What is digital innovation?
  • Is digital innovation different than non-digital

innovation?

  • How does digital innovation transform
  • rganisations and society?

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Digital innovation

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Q A? What is innovation? (and invention?) What is digital innovation? Is digital innovation different than non-digital innovation? How does digital innovation transform organizations and society?

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Digital innovation

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Q A What is innovation? New combinations of elements to create something that has value for a customer What is digital innovation? Recombinations of digital (and analog) components to create… Is digital innovation different than non-digital innovation? Se next How does digital innovation transform organizations, sectors and society? Examples?

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Product Innovation vs Digital Innovation

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Svahn and Bygstad, 2020 (forthcoming)

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Some new perspectives…

Digital innovation should be understood in terms of:

  • Agential core: acting in current social and business settings has

become fundamentally different as the scope and range of affordances

  • f digital technologies have changed and are continually changing,

forming new types of joint agency.

  • Semiotic binding: Actors in different contexts will invent alternative

ways of binding the code and data.

  • Ontological reversal: Digital technologies do not represent, but

shape reality. (»Digital first».)

Satish Nambisan, Kalle Lyytinen and Youngjin Yoo. (2020) «Digital innovation: towards a transdisciplinary perspective». In Handbook of Digital Innovation.

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From IT strategy to Digital Business Strategy

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Digital Business Strategy

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Digital Business Strategy

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Dimension

Description

Scope of Digital Business Strategy

  • Digital Business Strategy Transcends Traditional Functional and Process Silos
  • Digital Business Strategy Includes Digitization of Products and Services and the

Information Around Them

  • Digital Business Strategy Extends the Scope Beyond Firm Boundaries and Supply

Chains to Dynamic Ecosystems That Cross Traditional Industry Boundaries

Scale of Digital Business Strategy

  • Rapid Digital Scale Up/Down as Strategic Dynamic Capability
  • Network Effects Within Multisided Platforms Create Rapid Scale Potential
  • Scale with Digital Business Strategy Will Increasingly Take Place under Conditions
  • of Information Abundance
  • Scale Through Alliances and Partnerships

Speed of Digital Business Strategy

  • Speed of Product Launches
  • Speed of Decision Making
  • The Speed of Supply Chain Orchestration
  • Speed of Network Formation and Adaptation

Sources of Value Creation and Capture

  • Increased Value from Information
  • Value Creation from Multisided Business Models
  • Value Capture through Coordinated Business Models in Networks
  • Value Appropriation through Control of Digital Industry Architecture
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Discussion point:

  • Is the framework of Bharadwaj et al. suitable

for all kinds of organisations?

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Part 2: Digital Innovation: Commons Based Peer Production

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Benkler and Nissenbaum (2006)

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Digital Innovation: Commons Based Peer Production

  • “A socio-economic system of production that is emerging in the

digitally networked environment.

  • “Facilitated by the technical infrastructure of the Internet, the hallmark of this socio-

technical system is collaboration among large groups of individuals, (..), who cooperate effectively to provide information, knowledge or cultural goods without relying on either market pricing or managerial hierarchies to coordinate their common enterprise".

  • Thus, the core characteristics of CBPP consist of

I)decentralization, where individuals act as they see fit, without a central organizer, and II) the use of social cues and motivations, rather than prices and commands.

  • Example: Wikipedia

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Benkler and Nissenbaum (2006)

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Digital Innovation: Free and Open Source Software (FOSS)

FOSS:

  • The terms Open Source and Free Software both designate "Software

that comes with source code and a usage license that allows for modification and further redistribution of the source code by any user" (von Krogh et al 2003),

  • The former emphasizing practical advantages of openness, and the

latter the ethical

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Staring and Titlestad (2008)

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Case: HISP (Health Information System Programme)

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  • World leading

ehealth program

  • 65+ countries
  • Started at UiO and

South Africa in 1990s

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Digital Innovation: Open Generification

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Generification: The supplier strategy of taking a technology that has worked in one place and attempting to make it work elsewhere, and, in principle, ‘everywhere’. (Pollock and Williams, 2010) Open generification: A configuration of social and technical actors through processes of embedding and disembedding (Gisaw et al, 2016)

Gizaw, Bygstad and Nielsen (2016). Open Generification: A Design Strategy for Health Information Systems in Developing Countries. Information Systems Journal.

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HISP: Key lessons in a FOSS innovation programme

  • Excess capacy
  • Modularity
  • Integration and cultivation
  • “Snowflake topology”
  • Open generification

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Summing-up

Digital innovation:

  • Commercial, company-centric
  • Commons Based Peer Production

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Bharadwaj Benkler Gisaw, HISP, UiO

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Discussion points:

  • Why do initiatives such as Wikipedia work…?
  • What is the key difference between

commercial digital strategy and CBPP?

  • Can they be combined?

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References

  • Bharadwaj, A., El Sawy, O. A., Pavlou, P. A., & Venkatraman, N.

(2013). Digital business strategy: toward a next generation of insights. MIS Quarterly, 37(2), 471-482.

  • Gizaw, Bygstad and Nielsen (2016). Open Generification: A Design

Strategy for Health Information Systems in Developing Countries. Information Systems Journal.

  • Svahn, F., Mathiassen, L., and Lindgren R. (2017). "Digital Innovation

in Incumbent Firms: How Volvo Cars Managed Competing Concerns". MIS Quarterly, 41(1), pp. 239-253

  • Staring and Titlestad (2008). Development as a Free Software:

Extending Commons Based Peer Production to the South. ICIS 2008.

  • Satish Nambisan, Kalle Lyytinen and Youngjin Yoo. (2020) «Digital

innovation: towards a transdisciplinary perspective». In Handbook of Digital Innovation. Edward Elgar Publishing.

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