CSCI 4760 - Computer Networks Fall 2016
Instructor: Prof. Roberto Perdisci perdisci@cs.uga.edu
source: computer-networks-webdesign.com
These slides are adapted from the textbook slides by J.F. Kurose and K.W. Ross
CSCI 4760 - Computer Networks Fall 2016 Instructor: Prof. Roberto - - PowerPoint PPT Presentation
source: computer-networks-webdesign.com CSCI 4760 - Computer Networks Fall 2016 Instructor: Prof. Roberto Perdisci perdisci@cs.uga.edu These slides are adapted from the textbook slides by J.F. Kurose and K.W. Ross Chapter 3: Transport Layer
Instructor: Prof. Roberto Perdisci perdisci@cs.uga.edu
source: computer-networks-webdesign.com
These slides are adapted from the textbook slides by J.F. Kurose and K.W. Ross
Transport Layer 3-2
} multiplexing/demultiplexing } reliable data transfer } flow control } congestion control
} UDP: connectionless transport } TCP: connection-oriented
} TCP congestion control
Transport Layer 3-3
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-4
} provide logical communication
} transport protocols run in end
} send side: breaks long app
} rcv side: reassembles segments
} more than one transport protocol
} Internet: TCP and UDP
application transport network data link physical application transport network data link physical
Transport Layer 3-5
} relies on and enhances network
Transport Layer 3-6
} connection setup } flow control } congestion control
} extension of “best-effort” IP
} delay guarantees } bandwidth guarantees
application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical application transport network data link physical
Transport Layer 3-7
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-8
application transport network link physical P1 application transport network link physical application transport network link physical P2 P3 P4 P1
= process = socket
Transport Layer 3-9
} host receives IP datagrams } each datagram has source IP
} each datagram carries 1
} each segment has source and
} host uses IP addresses & port
Transport Layer 3-10
} checks destination port number
} directs UDP segment to socket
Transport Layer 3-11
IP:B P2
P1 P1 P3
SP: 6428 DP: 9157 SP: 9157 DP: 6428 SP: 6428 DP: 5775 SP: 5775 DP: 6428
Transport Layer 3-12
} source IP address } source port number } dest IP address } dest port number
} each socket identified by its own
} non-persistent HTTP will have
Transport Layer 3-13
IP:B P1
P1 P2 P4
SP: 9157 DP: 80 SP: 9157 DP: 80 P5 P6 P3 D-IP:C S-IP: A D-IP:C S-IP: B SP: 5775 DP: 80 D-IP:C S-IP: B
Transport Layer 3-14
IP:B P1
P1 P2
SP: 9157 DP: 80 SP: 9157 DP: 80 P4 P3 D-IP:C S-IP: A D-IP:C S-IP: B SP: 5775 DP: 80 D-IP:C S-IP: B
Transport Layer 3-15
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-16
} “no frills,” “bare bones” Internet
} “best effort” service, UDP
} lost } delivered out of order to app } connectionless: } no handshaking between
} each UDP segment handled
} no connection establishment
} simple: no connection state at
} small segment header } no congestion control: UDP can
Transport Layer 3-17
} often used for streaming
} loss tolerant } rate sensitive
} DNS } SNMP } reliable transfer over UDP: add
} application-specific error
Transport Layer 3-18
} treat segment contents as
} checksum: addition (1’s
} sender puts checksum value
} compute checksum of received
} check if computed checksum
} NO - error detected } YES - no error detected. But
Transport Layer 3-19
} When adding numbers, a carryout from the most significant
Transport Layer 3-20
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-21
} characteristics of unreliable channel will determine complexity of
Transport Layer 3-22
Transport Layer 3-23
Transport Layer 3-24
Transport Layer 3-25
} but control info will flow on both directions!
Transport Layer 3-26
} no bit errors } no loss of packets
} sender sends data into underlying channel } receiver read data from underlying channel
Wait for call from above packet = make_pkt(data) udt_send(packet) rdt_send(data) extract (packet,data) deliver_data(data) Wait for call from below rdt_rcv(packet)
Transport Layer 3-27
} checksum to detect bit errors
} acknowledgements (ACKs): receiver explicitly tells sender that pkt
} negative acknowledgements (NAKs): receiver explicitly tells sender that
} sender retransmits pkt on receipt of NAK
} error detection } receiver feedback: control msgs (ACK,NAK) rcvr->sender
Transport Layer 3-28
Wait for call from above sndpkt = make_pkt(data, checksum) udt_send(sndpkt) extract(rcvpkt,data) deliver_data(data) udt_send(ACK) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) rdt_rcv(rcvpkt) && isACK(rcvpkt) udt_send(sndpkt) rdt_rcv(rcvpkt) && isNAK(rcvpkt) udt_send(NAK) rdt_rcv(rcvpkt) && corrupt(rcvpkt) Wait for ACK or NAK Wait for call from below
rdt_send(data) Λ
Transport Layer 3-29
Wait for call from above snkpkt = make_pkt(data, checksum) udt_send(sndpkt) extract(rcvpkt,data) deliver_data(data) udt_send(ACK) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) rdt_rcv(rcvpkt) && isACK(rcvpkt) udt_send(sndpkt) rdt_rcv(rcvpkt) && isNAK(rcvpkt) udt_send(NAK) rdt_rcv(rcvpkt) && corrupt(rcvpkt) Wait for ACK or NAK Wait for call from below rdt_send(data) Λ
Transport Layer 3-30
Wait for call from above snkpkt = make_pkt(data, checksum) udt_send(sndpkt) extract(rcvpkt,data) deliver_data(data) udt_send(ACK) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) rdt_rcv(rcvpkt) && isACK(rcvpkt) udt_send(sndpkt) rdt_rcv(rcvpkt) && isNAK(rcvpkt) udt_send(NAK) rdt_rcv(rcvpkt) && corrupt(rcvpkt) Wait for ACK or NAK Wait for call from below rdt_send(data) Λ
Transport Layer 3-31
} sender doesn’t know what
} can’t just retransmit: possible
} sender retransmits current pkt
} sender adds sequence number to
} receiver discards (doesn’t
Transport Layer 3-32 Wait for call 0 from above
sndpkt = make_pkt(0, data, checksum) udt_send(sndpkt) rdt_send(data)
Wait for ACK or NAK 0
udt_send(sndpkt) rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isNAK(rcvpkt) ) sndpkt = make_pkt(1, data, checksum) udt_send(sndpkt) rdt_send(data) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt) udt_send(sndpkt) rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isNAK(rcvpkt) ) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt)
Wait for call 1 from above Wait for ACK or NAK 1
Λ Λ
Transport Layer 3-33 Wait for 0 from below sndpkt = make_pkt(NAK, chksum) udt_send(sndpkt) rdt_rcv(rcvpkt) && not corrupt(rcvpkt) && has_seq0(rcvpkt) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq1(rcvpkt) extract(rcvpkt,data) deliver_data(data) sndpkt = make_pkt(ACK, chksum) udt_send(sndpkt) Wait for 1 from below rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq0(rcvpkt) extract(rcvpkt,data) deliver_data(data) sndpkt = make_pkt(ACK, chksum) udt_send(sndpkt) rdt_rcv(rcvpkt) && corrupt(rcvpkt) sndpkt = make_pkt(ACK, chksum) udt_send(sndpkt) rdt_rcv(rcvpkt) && not corrupt(rcvpkt) && has_seq1(rcvpkt) rdt_rcv(rcvpkt) && corrupt(rcvpkt) sndpkt = make_pkt(ACK, chksum) udt_send(sndpkt) sndpkt = make_pkt(NAK, chksum) udt_send(sndpkt)
Transport Layer 3-34
} state must “remember”
} state indicates whether 0 or 1
Transport Layer 3-35
} receiver must explicitly include seq # of pkt being ACKed
Transport Layer 3-36 Wait for call 0 from above
sndpkt = make_pkt(0, data, checksum) udt_send(sndpkt) rdt_send(data) udt_send(sndpkt) rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isACK(rcvpkt,1) ) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,0)
Wait for ACK
Wait for 0 from below
rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq1(rcvpkt) extract(rcvpkt,data) deliver_data(data) sndpkt = make_pkt(ACK1, chksum) udt_send(sndpkt) rdt_rcv(rcvpkt) && (corrupt(rcvpkt) || has_seq1(rcvpkt)) udt_send(sndpkt)
Λ
Transport Layer 3-37
} checksum, seq. #, ACKs,
} retransmits if no ACK received in
} if pkt (or ACK) just delayed (not
} retransmission will be duplicate,
} receiver must specify seq # of
} requires countdown timer
Transport Layer 3-38 sndpkt = make_pkt(0, data, checksum) udt_send(sndpkt) start_timer rdt_send(data) Wait for ACK0 rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isACK(rcvpkt,1) ) Wait for call 1 from above sndpkt = make_pkt(1, data, checksum) udt_send(sndpkt) start_timer rdt_send(data) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,0) rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isACK(rcvpkt,0) ) rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,1) stop_timer stop_timer udt_send(sndpkt) start_timer timeout udt_send(sndpkt) start_timer timeout rdt_rcv(rcvpkt) Wait for call 0from above Wait for ACK1
Λ
rdt_rcv(rcvpkt)
Λ Λ Λ
Transport Layer 3-39
Transport Layer 3-40
Transport Layer 3-41
first packet bit transmitted, t = 0 sender receiver RTT last packet bit transmitted, t = L / R first packet bit arrives last packet bit arrives, send ACK ACK arrives, send next packet, t = RTT + L / R Link Utilization Fraction of time the sender is busy sending traffic
Transport Layer 3-42
❍ U sender: utilization = fraction of time sender busy sending
sender
30.008
microsec
❍ ~1kB pkt/30 msec -> 33kB/sec throughput over 1 Gbps link ❍ network protocol limits use of physical resources!
9
Transport Layer 3-43
} range of sequence numbers must be increased } buffering at sender and/or receiver
Transport Layer 3-44
first packet bit transmitted, t = 0 sender receiver RTT last bit transmitted, t = L / R first packet bit arrives last packet bit arrives, send ACK ACK arrives, send next packet, t = RTT + L / R last bit of 2nd packet arrives, send ACK last bit of 3rd packet arrives, send ACK
sender
30.008
microsecon
Transport Layer 3-45
} doesn’t ACK pkt if there’s a gap
} if timer expires: retransmit all
} if timer expires: retransmit only
Transport Layer 3-46
} k-bit seq # in pkt header (not limited to 0/1) } “sliding window” of up to N, consecutive unACKed pkts allowed
❒ ACK(n): ACKs all pkts up to, including seq # n - “cumulative ACK”
❍ may receive duplicate ACKs (see receiver)
❒ only one timer for all in-flight pkt (started at the oldest non-
❒ timeout(n): retransmit pkt n and all higher seq # pkts in window
Transport Layer 3-47
Wait
start_timer udt_send(sndpkt[base]) udt_send(sndpkt[base+1]) … udt_send(sndpkt[nextseqnum-1] ) timeout rdt_send(data) if (nextseqnum < base+N) { sndpkt[nextseqnum] = make_pkt(nextseqnum,data,chksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ } else refuse_data(data) base = getacknum(rcvpkt)+1 if (base == nextseqnum) stop_timer else start_timer base=1 nextseqnum=1 rdt_rcv(rcvpkt) && corrupt(rcvpkt)
Λ
Transport Layer 3-48
} may generate duplicate ACKs } need only remember expectedseqnum
} discard (don’t buffer) -> no receiver buffering! } Re-ACK pkt with highest in-order seq #
Wait
udt_send(sndpkt) default rdt_rcv(rcvpkt) && notcurrupt(rcvpkt) && hasseqnum(rcvpkt,expectedseqnum) extract(rcvpkt,data) deliver_data(data) sndpkt = make_pkt(expectedseqnum,ACK,chksum) udt_send(sndpkt) expectedseqnum++ expectedseqnum=1 sndpkt = make_pkt(expectedseqnum,ACK,chksum)
Λ
Transport Layer 3-49
Transport Layer 3-50
} buffers pkts, as needed, for eventual in-order delivery to upper
} sender timer for each unACKed pkt
} N consecutive seq #’s } again limits seq #s of sent, unACKed pkts
Transport Layer 3-51
Transport Layer 3-52
} if next available seq # in window,
} resend pkt n, restart timer
} mark pkt n as received } if n smallest unACKed pkt,
❒ send ACK(n) ❒ out-of-order: buffer ❒ in-order: deliver (also
❒ ACK(n)
❒ ignore
Transport Layer 3-53
Transport Layer 3-54
} seq #’s: 0, 1, 2, 3 } window size=3 } receiver sees no difference
} incorrectly passes duplicate
window size <= ½Seq# size
Transport Layer 3-55
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-56
} bi-directional data flow in
} MSS: maximum segment size
} handshaking (exchange of
} sender will not overwhelm
} one sender, one receiver
} no “message boundaries”
} TCP congestion and flow
socket door TCP send buffer TCP receive buffer socket door
segment
application writes data application reads data
Transport Layer 3-57
F S R P A U
head len not used
Transport Layer 3-58
} byte stream “number”
} seq # of next byte
} cumulative ACK
} A: TCP spec doesn’t say,
Seq=42, ACK=79, data = ‘C’ S e q = 7 9 , A C K = 4 3 , d a t a = ‘ C ’ Seq=43, ACK=80
User types ‘C’ host ACKs receipt
‘C’ host ACKs receipt of ‘C’, echoes back ‘C’
Transport Layer 3-59
Host A
Seq=100, 20 bytes data
Host B
Seq=92, 8 bytes data Seq=92, 8 bytes data Seq=92 timeout
Host A
Seq=92, 8 bytes data ACK=100
timeout
Host B
Seq=92, 8 bytes data A C K = 1
Seq=92 timeout
SendBase = 100 SendBase = 120 SendBase = 120 Sendbase = 100
Transport Layer 3-60
} longer than RTT
} but RTT varies
} too short: premature
} unnecessary
} too long: slow reaction to
} SampleRTT: measured time from
} ignore retransmissions } SampleRTT will vary, want estimated
} average several recent
Transport Layer 3-61
❒ Exponential weighted moving average ❒ typical value: α = 0.125 ❒ influence of past sample decreases exponentially fast
(i+1) (i+1) (i)
α = 0.125
Transport Layer 3-62
RTT: gaia.cs.umass.edu to fantasia.eurecom.fr
100 150 200 250 300 350 1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106 time (seconnds) RTT (milliseconds) SampleRTT Estimated RTT
Transport Layer 3-63
} EstimtedRTT plus “safety margin”
} large variation in EstimatedRTT -> larger safety margin
} first estimate of how much SampleRTT deviates from EstimatedRTT:
Then set timeout interval: EWMA of |SampleRTT – Estimated RTT|
Transport Layer 3-64
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-65
} timeout events } duplicate ACKs
} ignore duplicate ACKs } ignore flow control, congestion
Transport Layer 3-66
} update what is known to be
} start timer if there are
Transport Layer 3-67 NextSeqNum = InitialSeqNum
SendBase = InitialSeqNum loop (forever) { switch(event) event: data received from application above create TCP segment with sequence number NextSeqNum if (timer currently not running) start timer pass segment to IP NextSeqNum = NextSeqNum + length(data) event: timer timeout retransmit not-yet-acknowledged segment with smallest sequence number start timer event: ACK received, with ACK field value of y if (y > SendBase) { SendBase = y if (there are currently not-yet-acknowledged segments) start timer } } /* end of loop forever */
Transport Layer 3-68
Host A
Seq=100, 20 bytes data
Host B
Seq=92, 8 bytes data Seq=92, 8 bytes data Seq=92 timeout
Host A
Seq=92, 8 bytes data ACK=100
timeout
Host B
Seq=92, 8 bytes data A C K = 1
Seq=92 timeout
SendBase = 100 SendBase = 120 SendBase = 120 Sendbase = 100
Transport Layer 3-69
Host A
Seq=92, 8 bytes data ACK=100
timeout
Host B
Seq=100, 20 bytes data A C K = 1 2
SendBase = 120
Transport Layer 3-70
Transport Layer 3-71
} long delay before resending lost
} sender often sends many
} if segment is lost, there will
} fast retransmit: resend segment
Transport Layer 3-72
Host A timeout Host B
resend seq X2
seq # x1 seq # x2 seq # x3 seq # x4 seq # x5 ACK x1 ACK x1 ACK x1 ACK x1 triple duplicate ACKs
Transport Layer 3-73 event: ACK received, with ACK field value of y
Transport Layer 3-74
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-75
IP datagrams
TCP data (in buffer) (currently) unused buffer space
application process
Transport Layer 3-76
} guarantees receiver’s buffer
IP datagrams
TCP data (in buffer) (currently) unused buffer space
application process
rwnd RcvBuffer
Transport Layer 3-77
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-78
} initialize TCP variables: } seq. #s } buffers, flow control info (e.g.
} client: connection initiator
Socket clientSocket = new Socket("hostname","port number");
} server: contacted by client
Socket connectionSocket = welcomeSocket.accept();
} specifies initial seq # } no data
} server allocates buffers } specifies server initial seq. #
Transport Layer 3-79
client
SYN
server
S Y N , A C K ACK
Seq# = X S e q # = Y , A c k # = X + 1 Seq# = X+1, Ack# = Y+1
NO DATA SENT UNTIL HANDSHAKE IS COMPLETED
Transport Layer 3-80
client
FIN
server
A C K ACK F I N
Transport Layer 3-81
} Enters “timed wait” - will
client
FIN
server
A C K ACK F I N
Transport Layer 3-82
3-83
Source: TCP/IP Illustrated, Volume1
Transport Layer 3-84
} Send Syn packets to many ports } Enumerate open ports } “Fingerprint” listening applications to find vulnerabilities
} DDoS attack (attack on Availability) } Exhausts resources } Can be prevented using “Syn cookies”
} Serv_Sin_Seq# = H(C_Seq, SrcPort, SrcIP
Transport Layer 3-85
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-86
} lost packets (buffer overflow at routers) } long delays (queueing in router buffers)
Transport Layer 3-87
} no explicit feedback from
} congestion inferred from end-
} approach taken by TCP
} routers provide feedback to end
} single bit indicating
} explicit rate sender should
Transport Layer 3-88
} segment structure } reliable data transfer } flow control } connection management
Transport Layer 3-89
❍ Q: how to find rate just below congestion level
Transport Layer 3-90
❍ continue to increase on ACK, decrease on loss (since available
ACKs being received, so increase rate X X X X X loss, so decrease rate sending rate time
❍ details to follow
TCP’s “sawtooth” behavior
Transport Layer 3-91
} sender limits rate by limiting number of
} cwnd: differs from rwnd (how, why?) } sender limited by min(cwnd,rwnd) } For simplicity we assume cwnd << rwnd
} roughly, } cwnd is dynamic, function of perceived
cwnd bytes RTT ACK(s)
Transport Layer 3-92
} cut cwnd to 1 MSS
} cut cwnd in half, less
❍ increase exponentially
❍ increase linearly
Transport Layer 3-93 } when connection begins, cwnd = 1
} example: MSS = 500 bytes & RTT =
} initial rate = 20 kbps } available bandwidth may be >> MSS/
} desirable to quickly ramp up to
} increase rate exponentially until first
} double cwnd every RTT } done by incrementing cwnd by 1
Host A
RTT
Host B
two segments four segments
Transport Layer 3-94
} on loss event: set ssthresh to cwnd/2 } remember (half of) TCP rate when congestion last occurred } when cwnd >= ssthresh: transition from slowstart to congestion avoidance
timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment Λ cwnd > ssthresh cwnd = cwnd+MSS dupACKcount = 0 transmit new segment(s),as allowed new ACK dupACKcount++ duplicate ACK Λ cwnd = 1 MSS ssthresh = 64 KB dupACKcount = 0
Increase rate more cautiously
Transport Layer 3-95
} increase cwnd by 1 MSS
} approach possible
} implementation: cwnd =
Transport Layer 3-96
cwnd > ssthresh loss: timeout loss: timeout new ACK loss: 3dupACK loss: 3dupACK loss: timeout Fast Recovery introduced in 1997 (RFC2001)
Transport Layer 3-97
timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment Λ cwnd > ssthresh cwnd = cwnd+MSS dupACKcount = 0 transmit new segment(s),as allowed new ACK cwnd = cwnd + MSS (MSS/cwnd) dupACKcount = 0 transmit new segment(s),as allowed new ACK
dupACKcount++ duplicate ACK ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 dupACKcount++ duplicate ACK ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 timeout ssthresh = cwnd/2 cwnd = 1 dupACKcount = 0 retransmit missing segment cwnd = cwnd + MSS transmit new segment(s), as allowed duplicate ACK cwnd = ssthresh dupACKcount = 0 New ACK Λ cwnd = 1 MSS ssthresh = 64 KB dupACKcount = 0
Transport Layer 3-98
ssthresh ssthresh TCP Tahoe TCP Reno Transmission round cwnd window size (in segments) Triple duplicate ACKs event Incorporates Fast Recovery
3-99
} Things have changed since 1989 or 1997
}
1989: RFC1122 – “Requirements for Internet Hosts -- Communication Layers”
}
1997: RFC2001 – “TCP Slow Start, Congestion Avoidance, Fast Retransmit, and Fast Recovery Algorithms”
RFC 3390 Increasing TCP's Initial Window October 2002 The upper bound for the initial window is given more precisely in (1): min (4*MSS, max (2*MSS, 4380 bytes)) (1) Note: Sending a 1500 byte packet indicates a maximum segment size (MSS) of 1460 bytes (assuming no IP or TCP options). Therefore, limiting the initial window's MSS to 4380 bytes allows the sender to transmit three segments initially in the common case when using 1500 byte packets. Note: some applications cheat on the slow start!
http://blog.benstrong.com/2010/11/google-and-microsoft-cheat-on-slow.html
Transport Layer 3-100
} Goal: make pages load as fast as possible } Reduce loading time to “instantaneous” } http://www.igvita.com/posa/high-performance-networking-in-
Transport Layer 3-101
Transport Layer 3-102
} ignoring slow start
Transport Layer 3-103
} high bandwidth-delay product
} e.g., TCP CUBIC (default in Linux kernels > 2.6.19) } Modified congestion control algorithm
Probability of Loss needed to have high utilization
Transport Layer 3-104
Transport Layer 3-105
} Additive increase gives slope of 1, as throughout increases } multiplicative decrease decreases throughput proportionally
n e c t i
2 t h r
g h p u t
congestion avoidance: additive increase loss: decrease window by factor of 2 congestion avoidance: additive increase loss: decrease window by factor of 2
Transport Layer 3-106
} do not want rate throttled by
} pump audio/video at constant
} new app asks for 1 TCP
} new app asks for 11 TCPs, gets
Transport Layer 3-107
} multiplexing, demultiplexing } reliable data transfer } flow control } congestion control
} UDP } TCP