CS 6360: Educational Technology Lecture 1: Overview Promise Why - - PowerPoint PPT Presentation
CS 6360: Educational Technology Lecture 1: Overview Promise Why - - PowerPoint PPT Presentation
CS 6360: Educational Technology Lecture 1: Overview Promise Why should you take this class? What is this class? How will you be evaluated? What are the first assignments? Promise Why should you take this class? What is
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Why should you take this class?
Education is exciting! Make a difference A long history, but suddenly a lot of attention
Why is education hard?
?
- k
- k
?
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
What is this class?
educational technology
What is this class?
educational technology
What is this class?
educational technology
What is this class?
research and design in educational technology
What is this class not?
comprehensive distilled polished tried-and-true
Themes: How to
design for learnability and usability engage every learner model what they know utilize computer science for education enable new instructional modalities brainstorm ideas evaluate prototypes
Learning outcomes
Summarize current research in many different areas Present information clearly and concisely Innovate in one particular area of research Design, implement, and release a research artifact Work with a team to engineer something great
Learning outcomes
Summarize current research in many different areas
Paper and artifact evaluations before each class
Present information clearly and concisely
Postmortem presentations
Innovate in one particular area of research Design, implement, and release a research artifact Work with a team to engineer something great
Semester-long team project
Topics
Educational Games: DragonBox
Educational Games: RumbleBlocks
Educational Games: Codespells
Gamification: DuoLingo
Gamification: Foldit
Memorization Support: Anki
Intelligent Tutoring Systems
Classroom Support: CMS
Large-scale Experimentation
Engagement...
A) increased B) decreased C) increased AND decreased D) didn’t change
Engagement...
A) increased B) decreased C) increased AND decreased D) didn’t change
Flow
Skill Challenge Anxiety Boredom
- M. Csikszentmihalyi
Zone of Proximal Development
can do now can do with guidance can’t do yet
- L. Vygotsky
Diagnosis of Misconceptions
Course Website
http://www.cs.cornell.edu/courses/CS6360/2015sp/ Syllabus information is here Should be up-to-date within a 2-week horizon Ask me if it’s further in the future
Introduction 37
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Introduction 39
Grading
35% Class Participation
Paper reports Artifact reports Class activities
65% Research Project
Milestones (Paper prototype, Alpha, Beta, Friends
Release, Actual Release)
Postmortem presentations Final paper
Paper Reports
Your name. Paper title and author(s). What problem does the paper address? How is it different from previous work, if any? What is the approach used to solve the problem? How does the paper support or otherwise justify its
arguments and conclusions?
Was the paper, in your estimation, successful in
addressing the problem?
Two important, open research questions on the topic,
and why they matter.
Artifact Reports
Your name. Artifact title. What is the knowledge that this artifact is trying to
convey?
What is the approach used to solve the problem? Is the artifact, in your estimation, successful in
conveying this knowledge?
What is innovative? How is the artifact different from
- ther artifacts in this space?
Two important, open research questions on the topic,
and why they matter.
Class Activities
Work either alone or in groups Turn something in at the end of class
Presentations
Graded on
Completeness Clarity Cognitive Load Diction Enthusiasm
Graded through peer evaluations
Project Requirements
Must do something new Must involve human learning Must reach its intended audience Must have a user interface
Project Grading
Novelty Usability Learnability Improvement across releases Impact
Model
Model
l laa laang glaang
Deployment venues
In-person trials Game websites
Brainpop Kongregate Newgrounds
Forums
thai-language.com
Kickstarter?
Example ideas
Game/tool/website that teaches ______ Tool that improves itself through reinforcement
learning
Automatic grading for _______ Tool for visualizing student data Tool for showing students what they know
We have a logging server
gdiac.cs.cornell.edu
Project Schedule
Week 1 Think 1/19 Week 2 Form Groups 1/26 Week 3 Rough Proposal 2/2 Week 4 Paper Prototype 2/9 Week 5 Full Proposal 2/16 Week 6 Build 2/23 Week 7 Alpha (barely works) 3/2 Week 8 Revise 3/9 Week 9 Beta (basically works) 3/16 Pre-Production Development
Week 10 Revise 3/30 Week 11 Friends Release 4/6 Week 12 Revise 4/13 Week 13 Release #2 4/20 Week 14 Revise 4/27 Week 15 Release #3 5/4 Week 16 Final Presentations 5/11
Semester Schedule
Iteration During Final Exam Period
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Introduction 56
Friday 1/23
Class: Educational Games
Due: Artifact Review
DragonBox
Play for 30 minutes
Free educational trial (link on course website)
Monday 1/26
Class: Gamification
Due: Artifact Review
DuoLingo
Due: Paper Review
DuoLingo Effectiveness Study
Vesselinov R. and Grego, J.
www.duolingo.com, 2012
Wednesday 1/28
Class: Brainstorming
Paper Review
Prototyping dynamics: sharing multiple designs improves
exploration, group rapport, and results
Dow, S. P., Fortuna, J., Schwartz, D., Altringer, B., Schwartz, D. L., Klemmer, S. R.
CHI 2011
Assignment: Group Formation
Promise
Why should you take this class? What is this class? How will you be evaluated? What are the first assignments?
Introduction 60