connected treewidth and connected cops and robber game
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Connected treewidth and connected cops-and-robber game Obstructions and algorithms Christophe PAUL (CNRS Univ. Montpellier, LIRMM, France) Joint work with I. Adler (University of Leeds, UK) G. Mescoff (ENS Rennes, France) D. Thilikos


  1. Connected treewidth and connected cops-and-robber game – Obstructions and algorithms Christophe PAUL (CNRS – Univ. Montpellier, LIRMM, France) Joint work with I. Adler (University of Leeds, UK) G. Mescoff (ENS Rennes, France) D. Thilikos (CNRS – Univ. Montpellier, LIRMM, France) CAALM Workshop, Chennai, January 25, 2019

  2. A node search strategy A search strategy is defined by a sequence of moves, each of these ◮ either add a searcher d e a b c f g

  3. A node search strategy A search strategy is defined by a sequence of moves, each of these ◮ either add a searcher d e �{ a } , . . . � a b c f g

  4. A node search strategy A search strategy is defined by a sequence of moves, each of these ◮ either add a searcher d e �{ a } , { a , b } , . . . � a b c f g

  5. A node search strategy A search strategy is defined by a sequence of moves, each of these ◮ either add a searcher ◮ or remove a searcher d e �{ a } , { a , b } , { b } , . . . � a b c f g More formally, we define S = � S 1 , . . . S r � such that ◮ for all i ∈ [ r ], S i ⊆ V ( G ); (set of occupied positions) ◮ | S 1 | = 1; ◮ for all i ∈ [ r − 1], | S i △ S i − 1 | = 1.

  6. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  7. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  8. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  9. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  10. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  11. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  12. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  13. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  14. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ ??? Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  15. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  16. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  17. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  18. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ Lazy robber Agile robber We define the set of free locations in the case of a lazy robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i ∩ ( S i \ S i − 1 ) }

  19. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time ??? Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  20. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  21. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  22. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  23. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  24. Node search against. . . . . . an invisible robber, that can be ◮ lazy : he escapes (if possible) if a searcher is landing at his position ◮ agile : he can move (if possible) at any time Lazy robber Agile robber We define the set of free locations in the case of a agile robber : ◮ F 1 = V ( G ) \ S 1 ◮ for all i � 2, F i = ( F i − 1 \ S i ) ∪ { v ∈ cc G − S i ( u ) | u ∈ F i }

  25. Properties and cost of a node search strategy A node search strategy S = � S 1 , . . . S r � is ◮ complete if F r = ∅ ; ◮ monotone if for every i ∈ [ r − 1], F i +1 ⊂ F i . (there is no recontamination of a vertex)

  26. Properties and cost of a node search strategy A node search strategy S = � S 1 , . . . S r � is ◮ complete if F r = ∅ ; ◮ monotone if for every i ∈ [ r − 1], F i +1 ⊂ F i . (there is no recontamination of a vertex) We define ans ( G ) = min { cost( S ) | S is a complete strategy against an agile robber } mans ( G ) = min { cost( S ) | S is a complete monotone . . . agile robber } lns ( G ) = min { cost( S ) | S is a complete strategy against a lazy robber } mlns ( G ) = min { cost( S ) | S is a complete monotone . . . lazy robber }

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