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Brief Announcement Hyaline : Fast and Transparent Memory Reclamation Ruslan Nikolaev and Binoy Ravindran rnikola@vt.edu, binoy@vt.edu Systems Software Research Group Virginia Tech, USA Memory Reclamation Problem Concurrent programming is


  1. Brief Announcement Hyaline : Fast and Transparent Memory Reclamation Ruslan Nikolaev and Binoy Ravindran rnikola@vt.edu, binoy@vt.edu Systems Software Research Group Virginia Tech, USA

  2. Memory Reclamation Problem ● Concurrent programming is hard – Non-blocking (lock-free) data structures require special treatment of deleted memory objects – Garbage collectors are often impractical in C/C++ ● Desirable properties for memory reclamation – Non-blocking : protecting non-blocking data structures – Robust : bound memory usage even when threads are stalled or preempted – Transparent : avoid implicit assumptions about threads; they can be created/deleted dynamically

  3. Hyaline ● General idea – Distributed reference counting, triggered only when deleting objects – Maintains multiple global lists of deleted objects – Each list is used by a subset of threads Handle Handle Head [HRef, HPtr] ( Thread i ) ( Thread j ) New Head ... (1) 0 NRef NRef NRef ... (2) 0 ≤ 0 NRef NRef NRef + HRef ... (3) 0 NRef NRef NRef NRef

  4. Comparison Scheme Performance Robust Transparent Extra API Memory complexity Reference Very Slow Yes Partially (swap) Double each Intrusive Counting pointer Hazard Pointers Slow Yes No (deletion) 1 word Hard Epoch Based Fast No No (deletion) 1 word Easy Reclamation Hazard Eras Fast Yes No (deletion) 3 words Hard Interval Based Fast Yes No (deletion) 3 words Medium Reclamation (2GEIBR) Hyaline Very Fast No Yes 3 words Easy Hyaline-1 Very Fast No Almost 3 words Easy Hyaline-S Fast Yes Yes 3 words Medium Hyaline-1S Fast Yes Almost 3 words Medium

  5. Evaluation Xeon E7-8880 v3 2.30 GHz, 72 cores 125 0.25 Leak Memory Hyaline ● Hyaline−S IBR HP Leak Memory Hyaline ● Hyaline−S IBR > Epoch Hyaline−1 Hyaline−1S HE Epoch Hyaline−1 Hyaline−1S Throughput (M ops/sec) Throughput (M ops/sec) 100 ● 0.20 ● ● 75 0.15 ● ● 50 ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● Bonsai Tree 25 0.10 ● > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ● > > > > > 0 1 9 18 27 36 45 54 63 72 81 90 99 108 117 126 135 144 1 9 18 27 36 45 54 63 72 81 90 99 108 117 126 135 144 Threads Threads Retired Objects per Operation Epoch Hyaline ● Hyaline−S Retired Objects per Operation Epoch Hyaline ● Hyaline−S HE IBR Hyaline−1 Hyaline−1S IBR Hyaline−1 Hyaline−1S > HP 1500 ● 3000 ● ● Hash Map 1000 ● 2000 ● ● ● ● ● ● ● ● ● ● 500 ● 1000 ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● 0 > > > > > > > > > > > > > > > > > 0 1 9 18 27 36 45 54 63 72 81 90 99 108 117 126 135 144 1 9 18 27 36 45 54 63 72 81 90 99 108 117 126 135 144 Threads Threads

  6. More details ● Code is open-source and available at: – https://github.com/rusnikola/lfsmr ● Full paper is available as an arXiv report: – https://arxiv.org/pdf/1905.07903.pdf Thank you!

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