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Boxes.py More than a Box generator Florian Festi 2014/03/15 - PowerPoint PPT Presentation

Boxes.py More than a Box generator Florian Festi 2014/03/15 Mainframe Hackspace Oldenburg Outline Brief overview Showing existing objects How to use and adjust Software architecture and how to use it Outlook Motivation


  1. Boxes.py More than a Box generator Florian Festi 2014/03/15 Mainframe Hackspace Oldenburg

  2. Outline ● Brief overview ● Showing existing objects ● How to use and adjust ● Software architecture and how to use it ● Outlook

  3. Motivation ● Boxes for the Lasercutter ● Drawing (finger) joints in CAD is a drag ● Online box generators only allow fixed styles ● No flexible opensource generators found

  4. What? ● Box generator ● Written in Python ● Creates SVG ● Several supported models ● Library for own creations ● Supports flex, finger and flat dovetail joints ● Can be use to create more complicated things than a simple box

  5. Features ● Flex ● Finger joints ● Dovetail joints (flat only) ● Holes in honey comb pattern ● Several finished Models

  6. Box.py

  7. Box2.py

  8. Box3.py

  9. Flexbox.py

  10. Flexbox2.py

  11. Flexbox3.py

  12. Typetray

  13. Magazinefile.py

  14. Folder.py

  15. Silverwarebox

  16. Drillbox.py

  17. Castle.py

  18. Lamp.py

  19. Getting started ● Get from https://github.com/florianfesti/boxes – Git clone – Or download ● Requires Python 2 or 3 – Defaults to /usr/bin/python ● And Pycairo – Package pycairo, python-cairo or python3-cairo – Windows install instructions still wanted

  20. Using boxes.py ● Select script you want to use – You don't want boxes.py ● Adjust sizes and parameters ● Execute script ● Find result in box.svg

  21. Adjusting Sizes ● Skip to the end of the file ● Edit params given ● E.g. in Flexbox2.py: if __name__=="__main__": b = FlexBox(50, 70, 50, r=25, thickness=3.0) b.render()

  22. Typical Parameters ● x, y, z, h: inner sizes – Often x,y is the side view and z width ● r: radius of corners ● thickness: strength of the wood – Influences how joints are made ● burn: correction for the beam width – This is the radius of the beam – the amount of the offset at one side

  23. Fingerjoint Settings b.edges["f"].settings.setValues( b.thickness, space=3, finger=3, surroundingspaces=1) ● Space: width in between fingers ● Finger: width of fingers ● Surroundingspaces: width at the end of the edge ● All in multiples of thickness – as passed as first param

  24. Using the boxes Framework ● Several layers of abstraction ● Base class Boxes in boxes.py ● Scripts sub class Boxes

  25. Primitives and Building blocks ● Cairo primitives (on self.ctx ) ● Building blocks – Get coordinates passed to them – Text and all kind of holes ● self.moveTo(x, y, dir) – Change coordinate system to given point ● self.ctx.save() ● self.ctx.restore() – To return to previous positions

  26. Turtle Graphics Commands ● Edges and corners ● Start at 0, 0 heading right ● Move coordinate system to their endpoint ● And their end orientation ● Part is above the X Axis – Go to right and turn mathematically positive – to get a closed part ● Automatically do burn correction

  27. Edges ● Classes on their own ● Separate Settings classes ● Allow sharing of settings among both sides ● Boxes.edges[char] and Boxes.name ● width: outset needed to begin this edge ● margin: additional space needed (e.g. fingers)

  28. Parts ● Walls and pieces – rectangularWall() – roundedPlate() – surroundingWall() ● move parameter – right, left up, down, only ● Callback for all sides – To put holes and other building blocks – Pass either single function or list of callables

  29. Edges parameter ● Iterable with characters or Edge objects ● e, E: straight edge, normal and outset ● f, F: Finger joints ● h: Straight edge with holes for finger joint ● d, D: Dovetails joints ● X: Flex edge ● You can register your own edges ● Or pass them as Objects

  30. Still missing ● Command line interface ● Smarter output file name (scriptname + params) ● Support for Edges other than 90° – Switch lamp.py over to hexagonal head ● Cleaning stuff up ● Patches welcome!

  31. Questions?

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