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Authoring Sensor-Based Interactions by Demonstration with Direct Manipulation and Pattern Recognition Bjrn Hartmann, Leith Abdulla Manas Mittal, Scott R. Klemmer 1 How would you prototype a workout monitoring system? [Apple, Nike] 2


  1. Authoring Sensor-Based Interactions by Demonstration with Direct Manipulation and Pattern Recognition Björn Hartmann, Leith Abdulla Manas Mittal, Scott R. Klemmer 1

  2. How would you prototype… …a workout monitoring system? [Apple, Nike] 2

  3. How would you explore… …motion-based game controllers? [Nintendo] 3

  4. How would you build… …a proximity-aware whiteboard? [Ju, Lee, Akers] 4

  5. Sensor-based Interaction Design 5

  6. d.tools [Hartmann et al., UIST ’06] 6

  7. d.Tools d.tools Student Project 7

  8. Designing Sensor-based Interactions PROTOTYPE APPLICATION LOGIC SPECIFY RELATIONSHIP SPECIFY RELATIONSHIP BETWEEN SENSOR DATA BETWEEN SENSOR DATA AND APPLICATION LOGIC AND APPLICATION LOGIC PROVIDE SOFTWARE ABSTRACTION FOR HARDWARE 8

  9. Types of Sensors Force Sensitive Resistors Accelerometers RFID IR/Ultrasonic Rangers Phototransistors Discrete Continuous Categorical 9

  10. Current Tools: Oscilloscopes [CC image by Timo Arnall] 10

  11. Current Tools: LabView LabView 11

  12. Representation Matters Accelerometer X axis Accelerometer Y axis //detect accelerometer peaks //read data sample xVal[t++]=readA2DValue(xPin); //look for changes in derivative if(((xVal[t]-xVal[t-1]) >= 0 && (xVal[t-1]-xVal[t-2]) < 0) (((xVal[t]-xVal[t-1]) < 0 && (xVal[t-1]-xVal[t-2]) >= 0 //peak detected //send message oscSendMessageInt("/x/peak",1); } else { //no peak } 12

  13. Idea: Programming by Demonstration 13

  14. Idea: Programming by Demonstration 14

  15. Tacit Knowledge 15

  16. Crux: Generalization 16

  17. Crux: Generalization 17

  18. Crux: Generalization 18

  19. Exemplar 19

  20. Exemplar 20

  21. Exemplar 21

  22. Exemplar 22

  23. 23

  24. Exemplar UI 24

  25. Exemplar UI 25

  26. Exemplar UI 26

  27. Exemplar UI 27

  28. Exemplar UI 28

  29. Exemplar UI 29

  30. Exemplar UI 30

  31. [Flash animations from the talk are not included in this presentation] 31

  32. Dynamic Time Warping Demonstration Signal Matching Input Signal [Sakoe, H. Chiba, S. ‘78] 32

  33. Filters Offset Y-Axis Scaling Smoothing Rate of Change 33

  34. Extensible Filter Set 34

  35. Understanding the Exemplar Approach What? Why? Cognitive Dimensions of Analysis of Exemplar as a Notation (CDN) Inspection visual authoring environment First-Use Laboratory Study Threshold and usability Class Deployment Real-world stress test Used as Design Tools for Complexity ceiling for “ Building Upon Everyday Play ” knowledgeable users CHI Interactivity Exhibit 35

  36. Lab Study [sketches by Wendy Ju] 36

  37. Lab Study 26 min 18 min 27 min 47 min 22 min 31 min [sketches by Wendy Ju] 37

  38. 38

  39. Mini Joystick Bend Sensor taped to table Navigation Navigation Test Play with Accelerometer with XY Joystick 39

  40. Mini Joystick Bend Sensor taped to table Trigger with Refine trigger Test Play Test Play Bend sensor detection 40

  41. Post-Test Questionnaire 41

  42. Post-Test Questionnaire 42

  43. CHI Interactivity [Control Freaks by Haiyan Zhang] 43

  44. CHI Interactivity Compulsory latency of pattern matching precludes use for fast-paced actions Threshold Pattern crossed here matched here time [Control Freaks by Haiyan Zhang] 44

  45. Related Work PBD Tools Musical controller Commercial for Ubicomp Design tools Dsp software a Capella HID Toolkit LabView/ [Dey et al., CHI 04] [Steiner, NIME 05] Lego Mindstorms NXT Crayons MnM [Fails & Olsen, CHI 03] [Bevilacqua et al., NIME 05] Monet FlexiGesture [Li, Landay, UIST 05] [Merrill & Paradiso, CHI 05] Papier-Mâché [Klemmer et al., CHI 04] 45

  46. Related Work A CAPella (Dey et al., CHI 04) 46

  47. Related Work FlexiGesture (Merrill CHI05) 47

  48. Related Work LabView 48

  49. Related Work Lego Mindstorms NXT 49

  50. Future Directions Export: Generate code + specifications Programming sensor networks by demonstration d.mix: Programming by A Sample for Web Service APIs Integration of direct manipulation environments with textual programming 50

  51. Acknowledgments We thank MediaX/DNP for funding, Intel for equipment donation, Wendy Ju for illustrations, David Merrill & Timo Arnall for photos. 51

  52. Download Exemplar: http:// hci.stanford.edu /exemplar CHI Interactivity “ Building Upon Everyday Play ” Talk tomorrow, 11:30am, Room C2 52

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