and/or manipulated outside the context of a live action shoot. - - PowerPoint PPT Presentation

and or manipulated outside the context of a live
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and/or manipulated outside the context of a live action shoot. - - PowerPoint PPT Presentation

Visual effects (commonly shortened to VFX) are the various processes by which imagery is created and/or manipulated outside the context of a live action shoot. Visual Effects help tell the story. The lines between pre-production, production and


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Visual effects (commonly shortened to VFX) are the various processes by which imagery is created and/or manipulated outside the context of a live action shoot.

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Visual Effects help tell the story.

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The lines between pre-production, production and post-production are blurring. (VFX is NOT just part of Post-Production)

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Opens the door to opportunities that wouldn’t

  • therwise exist.
  • Blockbuster type work, creatures and other

entities that don’t exist, seamless camera moves, transformations (morphing), weather and natural phenomena, etc.

WHY VFX?

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  • Safety: Gunfire, explosions, dangerous stunts
  • Enhance practical: Extend sets, add explosions,

fog, breath, direction to fire, augment skies

  • Fix practical: Remove breath, power lines,

contrails, fix make-up, hair, or prosthetics

  • Cost effective: Large builds, crowd duplication

WHY VFX?

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The idea is to find the most efficient techniques to achieve the desired result, whether by using visual effects or realized practically. “PUT THE MONEY ON THE SCREEN”

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  • Script Arrives
  • A VFX breakdown is created if not provided

QUOTE

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QUOTE

A schedule is then produced based on…

  • The estimated delivery of plates
  • The timeframe available
  • The type and number of artists and support

staff needed

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QUOTE

A day rate is calculated based salaries plus…

  • Studio overhead (hydro, rent, insurance,

vacations, estimated sick days, etc)

  • Estimated overtime
  • Profit margin
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MEET & GREET

  • Meet with Director, Producers etc. prior to being

awarded the job – main goal is to establish relationships and solidify creative continuity between both parties.

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QUOTE

TOTAL DAY COUNT * DAY RATE = TOTAL BID COST AWARDED THE JOB!

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PRE-PRODUCTION

  • Meet with Director, Producers, Production

Designer, the DOP, Art Directors, and heads of

  • ther departments to share goals and figure out

the most efficient ways to achieve them

  • Previsualization (Previs) and design mock-ups

may be used to answer questions before filming begins

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PRODUCTION

  • The on-set VFX team is required to gather on-

set data in order to successfully achieve seamless visual effects work. VFX Supervisor Data Wrangler(s)

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PRODUCTION

  • Gather texture and reference photographs
  • Depending on the type of project (MOV, TV

Series, Film) and delivery dates, asset and shot work may start at this stage

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PRODUCTION

  • Will advise on a variety of issues on a day to day

basis, including:

  • The optimum way to shoot for vfx shot work
  • How the vfx budget is affected by what is being

shot

  • The cost of vfx vs. practical
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POST-PRODUCTION

  • Work with editorial to ensure optimal use and

execution of visual effects, and revise quote with each new edit

  • Work with the Post Supervisor to get plates,
  • rganize scheduling and deliveries, etc.
  • Revise schedule to reflect any budget and

timeline changes

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POST-PRODUCTION

DESIGN PHASE

  • The creation of mock-ups to explore options

and get sign-off in the most efficient way (before the asset build or shot work begins)

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POST-PRODUCTION

ASSETS, RnD, MATTE PAINTING

  • Assets: model geometry, rig, apply surface

textures and properties

  • FX/RnD: (smoke, fire, water, cloth simulation),

anything that need development (looks, behaviours, etc)

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POST-PRODUCTION

SHOT WORK

  • A team of specialists start on the tasks for shots

(scene setup, camera tracking, lighting, animation, rig removal, rotoscoping, keying compositing, etc)

Note: the order of tasks is critical and so the scheduling is very important.

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POST-PRODUCTION

SHOT WORK

  • Work in progress shots are reviewed during daily

rounds and screenings

  • Clients are shown work for feedback early

enough to allow for changes but developed enough to be clearly visualized/understood

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80/20 RULE

The first 80% percent of the work takes 20% percent of the time. The last 20% percent takes 80% of the time.

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THANK YOU FOR YOUR TIME TODAY!