3 linear programs
play

3. Linear programs Review: linear algebra Geometrical intuition - PowerPoint PPT Presentation

CS/ECE/ISyE 524 Introduction to Optimization Spring 201718 3. Linear programs Review: linear algebra Geometrical intuition Standard form for LPs Example: transformation to standard form Laurent Lessard (www.laurentlessard.com)


  1. CS/ECE/ISyE 524 Introduction to Optimization Spring 2017–18 3. Linear programs ❼ Review: linear algebra ❼ Geometrical intuition ❼ Standard form for LPs ❼ Example: transformation to standard form Laurent Lessard (www.laurentlessard.com)

  2. Matrix basics A matrix is an array of numbers. A ∈ R m × n means that:   a 11 a 1 n . . . . . ... . . A = ( m rows and n columns)  . .    a m 1 a mn . . . Two matrices can be multiplied if inner dimensions agree: n � ( m × p ) = where c ij = C ( m × n ) B A a ik b kj ( n × p ) k =1 Example:       1 2 1 · 4 + 2 · 8 1 · 3 + 2 · 9 20 21 � 4 � 3  = 3 4 = 3 · 4 + 4 · 8 3 · 3 + 4 · 9 44 45      8 9 5 6 5 · 4 + 6 · 8 5 · 3 + 6 · 9 68 69 3-2

  3. Matrix basics A matrix is an array of numbers. A ∈ R m × n means that:   a 11 a 1 n . . . . . ... . . A = ( m rows and n columns)  . .    a m 1 a mn . . . Two matrices can be multiplied if inner dimensions agree: n � ( m × p ) = where c ij = C ( m × n ) B A a ik b kj ( n × p ) k =1 Example:       1 2 1 · 4 + 2 · 8 1 · 3 + 2 · 9 20 21 � 4 � 3  = 3 4 = 3 · 4 + 4 · 8 3 · 3 + 4 · 9 44 45      8 9 5 6 5 · 4 + 6 · 8 5 · 3 + 6 · 9 68 69 3-3

  4. Matrix basics Transpose : The transpose operator A T swaps rows and columns. If A ∈ R m × n then A T ∈ R n × m and ( A T ) ij = A ji . ❼ ( A T ) T = A ❼ ( AB ) T = B T A T A vector is a column matrix. We write x ∈ R n to mean that:   x 1 . (a vector x ∈ R n is an n × 1 matrix) . x =  .    x n The transpose of a column vector is a row vector: x T = � � x 1 · · · x n (i.e. a 1 × n matrix) 3-4

  5. Matrix basics Two vectors x , y ∈ R n can be multiplied together in two ways. Both are valid matrix multiplications: ❼ inner product : produces a scalar.   y 1 . x T y = � � . · · · x 1 x n  = x 1 y 1 + · · · + x n y n  .   y n Also called “dot product”. Often written x · y or � x , y � . ❼ outer product : produces an n × n matrix.     x 1 x 1 y 1 x 1 y n . . . . . . xy T = ... . � � . . y 1 · · · y n =  .   . .      x n x n y 1 x n y n . . . 3-5

  6. Matrix basics ❼ Matrices and vectors can be stacked and combined to form bigger matrices as long as the dimensions agree. e.g. If � � x 1 , . . . , x m ∈ R n , then X = ∈ R m × n . x 1 x 2 x m . . . ❼ Matrices can also be concatenated in blocks. For example: � A � B if A , C have same number of columns, Y = C D A , B have same number of rows, etc. ❼ Matrix multiplication also works with block matrices! � A � � P � � AP + BQ � B = CP + DQ C D Q as long as A has as many columns as P has rows, etc. 3-6

  7. Linear and affine functions ❼ A function f ( x 1 , . . . , x m ) is linear in the variables x 1 , . . . , x m if there exist constants a 1 , . . . , a m such that f ( x 1 , . . . , x m ) = a 1 x 1 + · · · + a m x m = a T x ❼ A function f ( x 1 , . . . , x m ) is affine in the variables x 1 , . . . , x m if there exist constants b , a 1 , . . . , a m such that f ( x 1 , . . . , x m ) = a 0 + a 1 x 1 + · · · + a m x m = a T x + b Examples: Some texts use “linear” to mean either one! 1. 3 x − y is linear in ( x , y ). 2. 2 xy + 1 is affine in x and y but not in ( x , y ). 3. x 2 + y 2 is not linear or affine. 3-7

  8. Linear and affine functions Several linear or affine functions can be combined: a 11 x 1 + · · · + a 1 n x n + b 1       a 11 a 1 n x 1 b 1 . . . a 21 x 1 + · · · + a 2 n x n + b 2 . . . . ... . . . . = ⇒  +       . . . . . . . . . .      . . . a m 1 a mn x n b m . . . a m 1 x 1 + · · · + a mn x n + b m which can be written simply as Ax + b . Same definitions apply: ❼ A vector-valued function F ( x ) is linear in x if there exists a constant matrix A such that F ( x ) = Ax . ❼ A vector-valued function F ( x ) is affine in x if there exists a constant matrix A and vector b such that F ( x ) = Ax + b . 3-8

  9. Geometry of affine equations ❼ The set of points x ∈ R n that satisfies a linear equation a 1 x 1 + · · · + a n x n = 0 (or a T x = 0) is called a hyperplane . The vector a is normal to the hyperplane. ❼ If the right-hand side is nonzero: a T x = b , the solution set is called an affine hyperplane , (it’s a shifted hyperplane). a Affine hyperplane in 2D Affine hyperplane in 3D 3-9

  10. Geometry of affine equations ❼ The set of points x ∈ R n satisfying many linear equations a i 1 x 1 + · · · + a im x n = 0 for i = 1 , . . . , m (or Ax = 0) is called a subspace (the intersection of many hyperplanes). ❼ If the right-hand side is nonzero: Ax = b , the solution set is called an affine subspace , (it’s a shifted subspace). Intersections of affine hyperplanes are affine subspaces. 3-10

  11. Geometry of affine equations The dimension of a subspace is the number of independent directions it contains. A line has dimension 1, a plane has dimension 2, and so on. Hyperplanes are subspaces! ❼ A hyperplane in R n is a subspace of dimension n − 1. ❼ The intersection of k hyperplanes has dimension at least n − k (“at least” because of potential redundancy). 3-11

  12. Affine combinations If x , y ∈ R n , then the combination w = α x + (1 − α ) y for some α ∈ R is called an affine combination . x α x + (1 − α ) y y 0 If Ax = b and Ay = b , then Aw = b . So affine combinations of points in an (affine) subspace also belong to the subspace. 3-12

  13. Affine combinations If x , y ∈ R n , then the combination w = α x + (1 − α ) y for some α ∈ R is called an affine combination . Equivalently: x y + α ( x − y ) y 0 If Ax = b and Ay = b , then Aw = b . So affine combinations of points in an (affine) subspace also belong to the subspace. 3-13

  14. Convex combinations If x , y ∈ R n , then the combination w = α x + (1 − α ) y for some 0 ≤ α ≤ 1 is called a convex combination (for reasons we will learn later). It’s the line segment that connects x and y . x α x + (1 − α ) y y 0 3-14

  15. Geometry of affine inequalities ❼ The set of points x ∈ R n that satisfies a linear inequality a 1 x 1 + · · · + a n x n ≤ b (or a T x ≤ b ) is called a halfspace . The vector a is normal to the halfspace and b shifts it. ❼ Define w = α x + (1 − α ) y where 0 ≤ α ≤ 1. If a T x ≤ b and a T y ≤ b , then a T w ≤ b . a Halfspace 3-15

  16. Geometry of affine inequalities ❼ The set of points x ∈ R n satisfying many linear inequalities a i 1 x 1 + · · · + a in x n ≤ b i for i = 1 , . . . , m (or Ax ≤ b ) is called a polyhedron (the intersection of many halfspaces). Some sources use the term polytope instead. ❼ As before: let w = α x + (1 − α ) y where 0 ≤ α ≤ 1. If Ax ≤ b and Ay ≤ b , then Aw ≤ b . Intersections of halfspaces are polyhedra. 3-16

  17. Solutions of an LP There are exactly three possible cases: 1. Model is infeasible : there is no x that satisfies all the constraints. infeasible (is the model correct?) 2. Model is feasible, but unbounded : the cost function can be arbitrarily improved. (forgot a constraint?) unbounded 3. Model has a solution which occurs on the boundary of the set. (there may be many solutions!) boundary 3-17

  18. The linear program A linear program is an optimization model with: ❼ real-valued variables ( x ∈ R n ) ❼ affine objective function ( c T x + d ), can be min or max. ❼ constraints may be: ◮ affine equations ( Ax = b ) ◮ affine inequalities ( Ax ≤ b or Ax ≥ b ) ◮ combinations of the above ❼ individual variables may have: ◮ box constraints ( p ≤ x i , or x i ≤ q , or p ≤ x i ≤ q ) ◮ no constraints ( x i is unconstrained) There are many equivalent ways to express the same LP 3-18

  19. Standard form ❼ Every LP can be put in the form: c T x maximize x ∈ R n subject to: Ax ≤ b x ≥ 0 ❼ This is called the standard form of a LP. 3-19

  20. Back to Top Brass � T � � � 12 f max max 12 f + 9 s 9 s f , s f , s 4 2 4800     s.t. 4 f + 2 s ≤ 4800 = ⇒ � � 1 1 f 1750 s.t. ≤ f + s ≤ 1750     1 0 1000 s     0 ≤ f ≤ 1000 0 1 1500 0 ≤ s ≤ 1500 � � f ≥ 0 s This is in standard form, with:     4 2 4800 � 12 � � f � 1 1 1750     A = b = c = x =  ,  , ,     1 0 1000 9 s   0 1 1500 3-20

  21. Transformation tricks 1. converting min to max or vice versa (take the negative): min f ( x ) = − max ( − f ( x )) x x 2. reversing inequalities (flip the sign): Ax ≤ b ⇐ ⇒ ( − A ) x ≥ ( − b ) 3. equalities to inequalities (double up): f ( x ) = 0 ⇐ ⇒ f ( x ) ≥ 0 and f ( x ) ≤ 0 4. inequalities to equalities (add slack): f ( x ) ≤ 0 ⇐ ⇒ f ( x ) + s = 0 and s ≥ 0 3-21

  22. Transformation tricks 5. unbounded to bounded (add difference): x ∈ R ⇐ ⇒ u ≥ 0 , v ≥ 0 , and x = u − v 6. bounded to unbounded (convert to inequality): � � � � 1 q p ≤ x ≤ q ⇐ ⇒ x ≤ − 1 − p 7. bounded to nonnegative (shift the variable) p ≤ x ≤ q ⇐ ⇒ 0 ≤ ( x − p ) and ( x − p ) ≤ ( q − p ) 3-22

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend