SLIDE 1
Week 2 -Wednesday What did we talk about last time? Binary - - PowerPoint PPT Presentation
Week 2 -Wednesday What did we talk about last time? Binary - - PowerPoint PPT Presentation
Week 2 -Wednesday What did we talk about last time? Binary representation C literals Unity can only be manifested by the Binary. Unity itself and the idea of Unity are already two. Buddha Function Result Function Result
SLIDE 2
SLIDE 3
SLIDE 4
SLIDE 5
Unity can only be manifested by the Binary. Unity itself and the idea of Unity are already two.
Buddha
SLIDE 6
SLIDE 7
Function Result Function Result
cos(double theta)
Cosine of theta exp(double x) ex
sin(double theta)
Sine of theta log(double x) Natural logarithm of x
tan(double theta)
Tangent of theta log10(double x) Common logarithm of x
acos(double x)
Arc cosine of x pow(double base, double exponent) Raise base to power exponent
asin(double x)
Arc sine of x sqrt(double x) Square root of x
atan(double x)
Arc tangent of x ceil(double x) Round up value of x
atan2(double y, double x)
Arc tangent of y/x floor(double x) Round down value of x
fabs(double x)
Absolute value of x fmod(double value, double divisor) Remainder of dividing value by divisor
SLIDE 8
You must #include <math.h> to use math functions
#include <math.h> #include <stdio.h> int main() { double a = 3.0; double b = 4.0; double c = sqrt(a*a + b*b); printf("Hypotenuse: %f\n", c); return 0; }
SLIDE 9
Just using #include gives the headers for math functions,
not the actual code
You must link the math library with flag –lm Now, how are you supposed to know that?
> gcc hypotenuse.c -o hypotenuse -lm > man 3 sqrt
SLIDE 10
Man (manual) pages give you more information about commands and functions, in 8 areas:
1.
General commands
2.
System calls
3.
Library functions (C library, especially)
4.
Special files and devices
5.
File formats
6.
Miscellaneous stuff
7.
System administration
Try by typing man topic for something you're interested in
If it lists topics in different sections, specify the section
For more information:
> man 3 sqrt > man man
SLIDE 11
You are sitting at the origin There's a hyperspace ghost demon at location (x,y) Write a program to determine the angle to fire your C-
controlled proton accelerator in order to remove the deadly menace
SLIDE 12
SLIDE 13
We haven't talked about any input in C yet To read the next character from input, you can use the getchar()
function
It will return the value of the next character (as an int) or -1 if the end of
the file is reached
- Store the value as an int first to check to see if the end of the file has been
reached
- If not, you can then store it as a char
int value = getchar(); if( value == -1 ) printf("End of file!");
SLIDE 14
putchar() is the output equivalent of getchar() It outputs a single character at a time You could use printf() with the %c formatter instead, but
putchar() can be more convenient for single characters char letter = 's'; putchar('q'); putchar(letter);
SLIDE 15
Let's write a function that reads input, character by character,
and returns the equivalent int value
- For example, the characters '4', '5', '1', and ' ' would be
interpreted as the int 451
We'll read char values until we get a space, newline, or EOF Each time, we multiply our sum by 10 and then add the
numerical value of the input
- We have to subtract '0' from the input, otherwise we'll get the
character values of the digits 0 through 9 (which are not 0 through 9)
Note: a function like this will be provided for you for some labs
SLIDE 16
SLIDE 17
There are preprocessor directives which are technically not
part of the C language
These are processed before the real C compiler becomes
involved
The most important of these are
- #include
- #define
- Conditional compilation directives
SLIDE 18
You have already used #include before
- #include <stdio.h>
It can be used to include any other file
- Use angle brackets (< >) for standard libraries
- Use quotes (" ") for anything else
It literally pastes the file into the document where the #include
directive is
Never #include .c files (executable code), only .h files
(definitions and prototypes)
It is possible to have a circular include problem
SLIDE 19
The primary way to specify constants in C is with a #define When you #define something, the preprocessor does a find-and-replace
- Don't use a semicolon!
#define directives are usually put close to the top of a file, for easy visibility
#define SIZE 100 int main() { int array[SIZE]; int i = 0; for( i = 0; i < SIZE; i++ ) array[i] = i*i; return 0; }
SLIDE 20
You can also make macros with #define that take arguments You need to be careful with parentheses Constants and macros are usually written in ALL CAPS to avoid
confusion
#include <math.h> #define TO_DEGREES(x) ((x) * 57.29578) #define ADD(a,b) ((a) + (b)) int main() { double theta = TO_DEGREES(2*M_PI); int value = ADD(5 * 2, 7); return 0; }
SLIDE 21
You can use directives #if, #ifdef, #ifndef, #else,
#elif and #endif
These are mostly used to avoid infinite include problems Sometimes they will change what gets compiled based on
compiler version, system libraries, or other stuff
#ifndef SOMETHING_H #define SOMETHING_H int something(int a, int b); #endif
SLIDE 22
SLIDE 23
Lab 2 is tomorrow sizeof and const System limits Bitwise operations
SLIDE 24