The Modern Design Organization Leah Buley, UX London May 2016 - - PowerPoint PPT Presentation

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The Modern Design Organization Leah Buley, UX London May 2016 - - PowerPoint PPT Presentation

The Modern Design Organization Leah Buley, UX London May 2016 Projected 10-year growth rate of user experience jobs: 16% Source: CNNMoney/Payscale / US Bureau of Labor Statistics 4 Amount earmarked by IBM to hire 1,000 new designers:


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The Modern Design Organization

Leah Buley, UX London May 2016

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Projected 10-year growth rate of user experience jobs:

16%

Source: CNNMoney/Payscale / US Bureau of Labor Statistics

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Amount earmarked by IBM to hire 1,000 new designers:

$100,000,000

Source: Core77.com

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Savings attributed to UK Government Digital Service by treasury audit:

£ 4,100,000,000

Source: O’Reilly Design Conference 2015, Interview with Mike Bracken

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Assessment of design thinking by Business Week reporter Bruce Nussbaum, one of its most public advocates:

A failed experiment

Source: Business Week

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Conclusion of Donald Norman and Roberto Verganti regarding human-centered design:

Unlikely to lead to radical innovation

Source: Donald Norman and Roberto Verganti, Incremental and Radical Innovation: Design Research Versus Technology and Meaning Change

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The Leah Buley Index

Miles traveled to be at UX London: 5,351 Time in the trenches as a UX practitioner: 15 years Years spent at weirdest, best job ever: 4 years Number of books written: 1 Length of time as a Forrester Analyst: 18 months Birth order: 3 of 5 Lucky number: 7

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Why are organizations investing in design? And when and why does it fail?

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Digital is one reason.

87% of firms are undergoing, contemplating, or just completed a business transformation—and digital transformation is a major goal.

Forrester Research

“We discovered that we had become the 14th largest software provider in the world—and we didn’t even know it.”

Greg Petroff, GE

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Another: changing consumers.

Millennials will be 75% of the workforce in 10 years.

The Hartford

Consumers aged 25-34 are more willing to pay more for products that save time and hassle, but also more likely to write negative reviews when disappointed.

Forrester Research

“They’ve got no distinction between what we would traditionally think of as enterprise tech versus consumer tech.”

Doug Powell, IBM

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Plus, the enterprise itself is changing.

The average lifespan of a company on the S&P 500 went from over 60 years in 1960 to 18 years in 2012.

Innosight

45% of companies experienced a ‘volatility event’ in the past year.

Genpact

“We estimated that it costs 10 percent of what it cost even 10 years ago to start a software company.”

David Golden, Revolution Ventures

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Source: IBM Report: The Customer Activated Enterprise, 2013

Indeed, these are the C-suite’s top concerns

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Though this wasn’t always the case…

Source: IBM Report: The Customer Activated Enterprise, 2013

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In light of these new business challenges, design looks mighty attractive.

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But is everyone reaping the same benefits?

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The State of UX 2016 Survey

— 266 friends of UX — Titles ranging from UX designer to CDO — Respondents from every continent, but majority from North America, Europe, and Multinationals — Respondents from across industries, with concentration in information technology, financial services, healthcare — Ranging in size from <10 to >100,000 employees

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11% 21%

In your opinion, what is the level of strategic impact of UX in your organization?

12% 21% 27% 22% 15%

1 2 3 4 5 (low) (high)

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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11% 21%

In your opinion, what is the level of strategic impact of UX in your organization?

12% 21% 27% 22% 15%

1 2 3 4 5 Medium Impact Low Impact High Impact

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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What characterizes high or low impact?

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What level is your most senior UX leader?

5% 11% 23% 26% 46% 30% 62% 74% 56% 37% 45% 29% 34% 14%

Low High

C-level SVP VP Director Manager Lead Leader? What leader?

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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“The Chief Design Officer is not a savior.”

AND YET

Source: Fast Company Design, “Your Chief Design Officer Is Not A Savior”

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“The impact of hiring a CDO mimics the Gartner Hype Cycle—a peak of inflated expectations is followed by the trough of disillusionment. You have to be patient to get to the slope of enlightenment and become a more mature design

  • rganization.”

– Artefact Group on findings from over 300 design maturity surveys

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What is the approximate ratio of designers to engineers in your organization?

31% 28% 32% 17% 35% 38% 17% 44% 56% 32% 44% 22% 25% 17%

Low High

1:1-1:3 1:4-1:6 1:7-1:10 1:11-1:20 1:21-1:50 1:51-1:100 Greater than 1:100

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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There are two interesting things here.

31% 28% 32% 17% 35% 38% 17% 44% 56% 32% 44% 22% 25% 17%

Low High

1:1-1:3 1:4-1:6 1:7-1:10 1:11-1:20 1:21-1:50 1:51-1:100 Greater than 1:100

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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Where is UX situated in your

  • rganizational structure?

Customer Experience 4% Design 19% Hybrid/In Multiple Places 15% Marketing 7% Product 24% Technology 23%

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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Where is UX situated in your

  • rganizational structure?

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

9% 20% 22% 38% 47% 50% 55% 51% 41% 35% 26% 17%

Low High

Customer experience Design Hybrid/ multiple places Product Technology Marketing

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Behold: new school vs. old school org models.

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

9% 20% 22% 38% 47% 50% 55% 51% 41% 35% 26% 17%

Low High

Customer experience Design Hybrid/ multiple places Product Technology Marketing

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What types of projects does your UX team work on?

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

89% 41% 36% 29% 23% 87% 35% 30% 20% 19% 14% 92% 42% 34% 26% 27% 74% 22% 9% 13% 8% 5%

High Low

Websites and web- based apps Employee tools Desktop software Marketing campaigns Customer support

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Signs of more holistic design among high impact teams

89% 41% 36% 29% 23% 87% 35% 30% 20% 19% 14% 92% 42% 34% 26% 27% 74% 22% 9% 13% 8% 5%

High Low

Websites and web- based apps Employee tools Desktop software Marketing campaigns Customer support

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

Mobile web and apps Services Internet

  • f things

Print/ packag- ing In-store/ retail Hardware

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Which of the following activities does UX play a significant role in?

82% 74% 70% 62% 61% 52% 45% 43% 29% 18%

Non- digital experience design CX/UX govern- ance Roadmap planning Project scoping CX/UX meas- urement Exp. strategy Validation & testing Proto- typing User research Digital design

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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Which of the following activities does UX play a significant role in?

77% 60% 62% 55% 42% 34% 22% 31% 15% 8% 85% 80% 79% 72% 70% 70% 63% 55% 41% 29%

Low High

Non- digital experience design CX/UX govern- ance Roadmap planning Project scoping CX/UX meas- urement Exp. strategy Validation & testing Proto- typing User research Digital design

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This suggests that UX advantages now come from how broadly UX can extend its reach.

77% 60% 62% 55% 42% 34% 22% 31% 15% 8% 85% 80% 79% 72% 70% 70% 63% 55% 41% 29%

Low High

Non- digital experience design CX/UX govern- ance Roadmap planning Project scoping CX/UX meas- urement Exp. strategy Validation & testing Proto- typing User research Digital design

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“When something goes wrong, it can usually be traced back to the beginning, from the acceptance

  • f false premises. Hence on the one hand the

importance of questions, and on the other, the resourcefulness of attitude that prompts them.”

– Norman Potter, author of What Is a Designer? (1969)

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What measurable outcomes have resulted from user experience that you are most proud of?

LOW

“I would love to tell you, however we are moving so fast there has been no time or resources for testing/

  • utcomes —even for small

usability improvements.”

HIGH

“Multi-million dollar increases in conversion and CLTV” “Core funnel went from 25% to 50% since adding a UX Lead to the team”

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To what extent has your organization found UX to be a driver of the following measures?

13% 22% 33% 28% 36% 47% 61% 48% 42% 39% 36% 20%

Happier customers Customer behaviors Internal pride Increased earnings External recognition Lower costs Low High

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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11% 21%

So, if we revisit our original distribution, what have we learned?

12% 21% 27% 22% 15%

1 2 3 4 5 Medium Impact Low Impact High Impact

Source: Leah Buley Co. State of UX 2016 Survey / Base: 266 respondents

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Low impact UX looks like:

— UX is likely to be housed in IT, marketing, or product. — UX focuses mainly on websites, marketing, and internal tools. — UX works only on select digital channels. — UX maybe does some research and strategy, maybe not. — UX has little impact on requirements and standards. — UX leadership no higher than manager level. — UX:engineering ratios above 1:20. — The company pursues UX primarily to reduce costs.

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High impact UX looks like:

— UX is likely to be in own org with cross-functional influence. — UX supports established and emerging digital channels, and maybe also service design. — Research and strategy are standard parts of the process. — UX directly shapes requirements, planning, and quality standards. — UX leaders at or above director level. — UX:engineering ratios probably in a sweet spot of 1:3-1:10 — The company pursues UX to create happier customers because happy customers are good for business.

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OUTDATED ED Ad hoc, digital

  • nly

Absent Usability testing, if that Wireframes Generalist individual contributors Expected to reduce and keep costs low PRO ROGRES RESSIVE E Multiple digital touch points Gather requirements Iterative testing, some generative research Iterative process Full teams with research, ixd, visual design, prototypers Expected to keep the company competitive with current digital standards MODERN ERN End-to-end, digital and non- digital Set vision and shape roadmap aligned to firm strategies Qual & quant drive hypothesis- driven experiments Shapes experience standards Executive leadership plus strategy & governance Expected to generate value across customer experience via customer-centric improvements SCOPE E STRA RATEG EGY RES RESEA EARC RCH DES ESIGN STAFFING STAFFING ACCOUNT- ACCOUNT- ABILITY ABILITY

Modified from model developed at Forrester Research

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Photo by Steve Silvas

How to introduce an

  • rganization to

UX through an inclusive process.

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Model and inspire a mindset that competent UX is no longer

  • ptional.

Photo by Steve Silvas

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Cheers.

leah@leahbuley.com @leahbuley