PowerUp Team Palindrome Key Challenges Reactive, rather than - - PowerPoint PPT Presentation

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PowerUp Team Palindrome Key Challenges Reactive, rather than - - PowerPoint PPT Presentation

PowerUp Team Palindrome Key Challenges Reactive, rather than proactive, safety management Underreporting of near-misses due to fear of punitive response Current behavior-based safety programs focus primarily on frontline workers


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SLIDE 1

PowerUp

Team Palindrome

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SLIDE 2

Key Challenges

  • Reactive, rather than proactive, safety management
  • Underreporting of near-misses due to fear of punitive response
  • Current behavior-based safety programs focus primarily on frontline

workers

  • Fundamentally, safety is not deeply embedded into the culture of oil

and gas companies

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SLIDE 3

The Solution

PowerUp is a gamification platform that encourages positive safety habits through teamwork, friendly competition and rewards.

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SLIDE 4

Design Principles

PowerUp built on the following principles:

  • Empowering workers to take ownership of safety
  • Establishing an effective feedback loop for reporting and resolving

safety issues

  • Motivating employees to be actively engaged in managing safety
  • Including employees at all levels
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SLIDE 5

Platform & Features

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SLIDE 6

Features: Missions

Tasks that can be completed for points. Designed to align with overarching safety and culture goals. Three types of missions: LEARN, SHARE & DO Missions can be customized for every company

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SLIDE 7

Senior Management Safety Officer Field Worker

Involving Employees At All Levels

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SLIDE 8

Senior Management

Involving Employees At All Levels

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SLIDE 9

Safety Officer

Involving Employees At All Levels

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SLIDE 10

Field Worker

Involving Employees At All Levels

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SLIDE 11

Encouraging Teamwork

  • 1. Creating Sharing Session
  • 2. Inviting Team
  • 3. Earning Bonus Points
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SLIDE 12

Features: Progress & Rewards

Teams can progress through levels by earning points Achieving levels unlocks rewards, e.g. team dinners, lunch with the CEO, newsletter feature, etc. Rewards are designed to spark greater intrinsic motivation, rather than replace intrinsic motivation with cash rewards In the long run, employees’ progress on the platform can be considered during performance evaluations, bonuses and promotion considerations

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SLIDE 13

Progress Tracker

Creating Engagement & Friendly Competition

Team

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SLIDE 14

Game Mechanics

Achievers

Motivation: Progress, Skill, Mastery

Explorers

Motivation: Discovery, New Info

Socializers

Motivation: Collaboration, Social Interaction

Killers

Motivation: Competition, Winning

Progress Competition Discovery Collaboration Levels Rewards Missions Teams

“Bartle’s Types of Characters”

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SLIDE 15

Improve Culture == Improve Safety

  • Encourage teamwork, openness and feedback
  • Improve on-site workplace safety processes
  • Improve employee’ workplace safety habits across the company