powerup
play

PowerUp Team Palindrome Key Challenges Reactive, rather than - PowerPoint PPT Presentation

PowerUp Team Palindrome Key Challenges Reactive, rather than proactive, safety management Underreporting of near-misses due to fear of punitive response Current behavior-based safety programs focus primarily on frontline workers


  1. PowerUp Team Palindrome

  2. Key Challenges • Reactive, rather than proactive, safety management • Underreporting of near-misses due to fear of punitive response • Current behavior-based safety programs focus primarily on frontline workers • Fundamentally, safety is not deeply embedded into the culture of oil and gas companies

  3. The Solution PowerUp is a gamification platform that encourages positive safety habits through teamwork, friendly competition and rewards.

  4. Design Principles PowerUp built on the following principles: • Empowering workers to take ownership of safety • Establishing an e ff ective feedback loop for reporting and resolving safety issues • Motivating employees to be actively engaged in managing safety • Including employees at all levels

  5. Platform & Features

  6. Features: Missions Tasks that can be completed for points. Designed to align with overarching safety and culture goals. Three types of missions: LEARN, SHARE & DO Missions can be customized for every company

  7. Involving Employees At All Levels Senior Management Safety O ffi cer Field Worker

  8. Involving Employees At All Levels Senior Management

  9. Involving Employees At All Levels Safety O ffi cer

  10. Involving Employees At All Levels Field Worker

  11. Encouraging Teamwork 1. Creating Sharing Session 2. Inviting Team 3. Earning Bonus Points

  12. Features: Progress & Rewards Teams can progress through levels by earning points Achieving levels unlocks rewards, e.g. team dinners, lunch with the CEO, newsletter feature, etc. Rewards are designed to spark greater intrinsic motivation, rather than replace intrinsic motivation with cash rewards In the long run, employees’ progress on the platform can be considered during performance evaluations, bonuses and promotion considerations

  13. Creating Engagement & Friendly Competition Team Progress Tracker

  14. Game Mechanics Killers Achievers Progress Levels Motivation: Motivation: Competition, Winning Progress, Skill, Mastery Competition Rewards Discovery Missions Socializers Explorers Collaboration Teams Motivation: Motivation: Collaboration, Social Discovery, New Info Interaction “Bartle’s Types of Characters”

  15. Improve Culture == Improve Safety • Encourage teamwork, openness and feedback • Improve on-site workplace safety processes • Improve employee’ workplace safety habits across the company

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend