Ontology-based automatic generation of computerized cognitive - - PowerPoint PPT Presentation

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Ontology-based automatic generation of computerized cognitive - - PowerPoint PPT Presentation

Oral presentation at MIE2011 Ontology-based automatic generation of computerized cognitive exercises Giorgio Leonardi a,c , Silvia Panzarasa b and Silvana Quaglini a Laboratory for Biomedical a Dept. Computer Eng. & Systems Science,


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Laboratory for Biomedical Informatics “Mario Stefanelli”

Ontology-based automatic generation of computerized cognitive exercises

Giorgio Leonardi a,c, Silvia Panzarasa b and Silvana Quaglini a

a Dept. Computer Eng. & Systems Science, University of Pavia, b CBIM, Pavia c Dept. Computer Science, University Piemonte Orientale

Italy

Mie2011, Quaglini 1

Oral presentation at MIE2011

Oslo, 27-31 August 2011

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Cognitive rehabilitation exercises: examples

Choose the correct category

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… examples

Complete the logical similarity

Spaghetti : PASTA = Hamburger : ?

MEAT VEGETABLE CEREAL

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…examples

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Ordering

  • f scenes
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Background

l Several (research/commercial) systems exist

for moving cognitive rehabilitation

l from paper to computer l from face-to-face encounters to homecare

l Not to replace the therapist but to enforce and

intensify the rehabilitation

l Among open problems

l Automatic patient-tailoring

l According to patient’s skill/performances l According to patient’s preferences

l Generating ever new exercises

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?

COGREHAB REHACOM ANASTASIS

Serious games

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Aim of the work

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  • To build an architecture allowing easy maintainance and

updating of a repository of stimuli (images, words, sounds, etc.) to be used for the exercise generation, with

  • Hierarchical classification of stimuli
  • Full description of every stimulus
  • Relationships among stimuli
  • Relationships between stimuli and specific patients
  • Using the repository to generate personalised exercises within

the E-prime tool

  • Maintaining the separation between the stimuli repository and the

exercise-generator software, for sake of re-usability

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Methods: Protégé for the stimuli ontology

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An ontology is composed by a hierarchy of classes (containing the domain concepts), attributes (defining the intrinsic properties of a class) and relationships (defining semantic links between different classes).

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Export from Protégé

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From Protégé to a Relational DB

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Translator tool

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Adding patient’s data at local level

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Patient’s data Patient’s profiling

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Exploiting ontological relationships

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To create ever new exercises

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These exercises exploit the relationships between a course and its ingredients and between an animal and its habitations

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To make exercise more/less difficult

Spaghetti : PASTA = Hamburger : ?

MEAT VEGETABLE CEREAL

Spaghetti : PASTA = Hamburger : ?

MEAT VEGETABLE CEREAL FISH CHEESE

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To tailor exercise according to a patient’s profile

ü Showing the patient’s dog instead of a generic dog ü Using classes corresponding to the patient’s hobbies and interests ü Using easy or difficult stimuli according to the patient’s scholarity ü ...

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Using the same relationship “OPPOSITE”

... less difficult

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... More difficult

Using different relationships uses Made of Lives in

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Food Animal Habitation Food First Second Dessert … Animals Mammals Birds Insects ... Habitation For humans

House Floor

… For animals

Stable Nest …

Different Complexity for the same exercise

Find the right category

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Increasing complexity by going into subclasses

Food First Second Dessert … Animals Mammals Birds Insects ... Habitation For humans

House Floor

… For animals

Stable Nest …

Find the right category

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Conclusions

l Every update to the common stimuli repository is made at

the ontology level to maintain consistency

l At the local level

l The patient’s data are integrated l the concept table may be enriched with patient-specific stimuli l The “interest” relationship between concepts and patient may be

valued

l This keep knowledge level and data level separate,

allowing

l easy personalisation l re-using the stimuli ontology in different contexts

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The final architecture

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stimuli

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Acknowledgments

l The medical staff of

l the Neurological Hospital “C. Mondino”, Pavia

(Prof. Sandrini, Dr. Sinforiani, Dr. Zucchella)

l the Rehabilitation Hospital “S. Maugeri”, Pavia

(Dr. Pistarini, Dr. Cattani)

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Thank you

www.labmedinfo.org silvana.quaglini@unipv.it

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Laboratory of Biomedical Informatics “Mario Stefanelli” Department of Computer Science and Systems, University of Pavia, Italy

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One-month report