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Introduction Goal-Directed Design: Design Design Framework and Refinement Refining Validation and Testing Storyboarding Jrg Cassens References SoSe 2019 Contextual Design of Interactive Systems SoSe 2019 Jrg Cassens


  1. Introduction Goal-Directed Design: Design Design Framework and Refinement Refining Validation and Testing Storyboarding Jörg Cassens References SoSe 2019 Contextual Design of Interactive Systems SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 1 / 82

  2. Introduction Design Refining Validation and Testing Introduction Storyboarding References SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 2 / 82

  3. Assignment 8.1: Sauer & Sonderegger Required Reading Introduction Design Required reading for week 4 Refining Sauer, Juergen, and Andreas Sonderegger. “The influence of prototype fidelity Validation and and aesthetics of design in usability tests: Effects on user behaviour, subjective Testing evaluation and emotion.” Applied ergonomics 40, no. 4 (2009): 670-677. Storyboarding References The texts will be discussed in the tutorial 28.05.2019 Course readings can be downloaded in the learnweb Every text has a wiki-page in the learnweb Use it to describe the text Use it to link the text to the course Results of the discussion may also be written up SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 3 / 82

  4. Assignment 5.2: Contextual Inquiry Deliverable: Partner Work Introduction Form pairs of 2 who do not know each other well Design Use a system you are acquainted with and research your use of it Refining Validation and You actually have to do the task Testing You would actually do the task on campus on the device you’re using Storyboarding The other person conducts a contextual inquiry on their task: References Focus. Decide what to pay attention to. Partnership. You act as an interested learner, they act like a knowledgable expert. Perform the inquiry. Ask probing questions. Have them teach you. Don’t generate questions in advance; think of them as you observe. Focus questions on what you see happening in context. Document your findings Present your findings in the course Due date: 07.05.2019 SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 4 / 82

  5. Assignment 6.2: Persona Construction Deliverable: Group Work Introduction Form groups of 4 out of the pairs from Assignment 5.2 Design Refining Imagine you are re-designing the system used in the previous assignment Validation and Create at least two different personas Testing Storyboarding For example a primary and a negative References Focus on Characteristics Experiences Motivations Goals Feel free to use a templates Present your findings in the course Due date: 21.05.2019 SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 5 / 82

  6. Assignment 7.3: Scenario Group Work Introduction Design Form groups of 4 out of the pairs from Assignment 6.2 Refining Create a context scenario for each of your personas Validation and Testing Make sure you cover the typical aspects Storyboarding Setting References Actors (Personas) Task goals Plans Evaluation Actions Events Present your findings in the course Due date: 28.05.2019 SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 6 / 82

  7. Introduction Design Interaction Framework Visual Framework Industrial Design Framework Service Design Design Framework Refining Validation and Testing Storyboarding References SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 7 / 82

  8. Floor Plan Introduction Design Interaction Framework Visual Framework Industrial Design Framework Service Design Framework Refining Validation and Testing Storyboarding References Beyer and Holtzblatt (1997) SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 8 / 82

  9. Creating the Design Framework Introduction Rather than jump into the nuts and bolts, we want to stay at a high level Design Concern ourselves with the overall structure of the user interface and Interaction Framework Visual Framework associated behaviours Industrial Design Framework Service Design If we were designing a house, at this point we would be concerned with what Framework rooms the house should have, where they should be positioned, and roughly Refining Validation and how big they should be Testing We would not be worried about the precise measurements of each room or Storyboarding things like the doorknobs, taps, and counter-tops References The Design Framework defines the overall structure of the users’ experience Underlying organizing principles and the arrangement of functional elements on the screen, work flows, interactive behaviours and the visual and form languages used to express information, functionality, and brand identity SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 9 / 82

  10. Form and Behaviour Introduction Form and behaviour must be designed in concert; the Design Framework is Design made up of Interaction Framework Interaction framework Visual Framework Industrial Design Framework use scenarios and requirements to create rough sketches of screens and behaviours Service Design that make up the interaction Framework Refining Visual design framework Validation and use visual language studies to develop a visual design framework, commonly Testing expressed as a detailed rendering of a single screen archetype Storyboarding Industrial design framework References Industrial designers execute form language studies to work toward a rough physical model and industrial design framework Service frameworks Service designers build models of the information exchange for each touch point in a service framework SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 10 / 82

  11. Too early, too detailed Focusing too early on pixel pushing, widget design, and specific interactions Introduction can get in the way of effectively designing a comprehensive framework Design Top-down approach, first the big picture, rendering our solutions without Interaction Framework specific detail in a low-fidelity manner Visual Framework Industrial Design Framework Ensures that we and our stakeholders focus initially on the fundamentals: Service Design Framework serving the personas’ goals and requirements Refining Typically, the process of representing and presenting design solutions helps Validation and Testing designers and stakeholders refine their vision and understanding of how the Storyboarding product can best serve human needs References Tricky part: render the solution in only enough detail to provoke engaged consideration, without spending too much time or effort elaborating details that are certain to be modified or abandoned Sketch-like storyboards of context and screens, accompanied by narrative in the form of scenarios, are a highly effective way to explore and discuss design solutions without creating undue overhead and inertia SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 11 / 82

  12. Introduction Design Interaction Framework Visual Framework Industrial Design Framework Service Design Interaction Framework Framework Refining Validation and Testing Storyboarding References SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 12 / 82

  13. Interaction Framework Introduction 1 Define form factor, posture, and Design input methods. Interaction Framework Visual Framework 2 Define functional and data Industrial Design Framework elements. Service Design Framework Refining 3 Determine functional groups Validation and and hierarchy. Testing 4 Sketch the interaction Storyboarding framework. References 5 Construct key path scenarios. 6 Check designs with validation scenarios. SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 13 / 82

  14. Step 1: Define form factor, posture, and input methods Web application that will be viewed on a high-resolution computer screen? Introduction Phone that must be small, light, low-resolution, and visible in both bright Design sunlight and the dark? Interaction Framework Visual Framework Kiosk that must be rugged to withstand a public environment while Industrial Design Framework accommodating thousands of distracted novice users? Service Design Framework Refining What constraints does each of these form factors imply for any design? Validation and Testing Each has clear implications for the product’s design, and answering this Storyboarding question sets the stage for all subsequent design efforts References Look to your personas and scenarios to better understand the ideal usage context and environment Posture is related to how much attention the user will devote to interacting with the product The input method is how users will interact with the product SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 14 / 82

  15. Step 2: Define functional and data elements Introduction Functional and data elements represent functionality and information that are Design Interaction Framework revealed to the user in the interface Visual Framework Industrial Design Framework concrete manifestations of the functional and data requirements identified Service Design Framework during the Requirements Definition phase Refining functional and data elements are now described in the language of Validation and Testing user-interface representations Storyboarding Each element must be defined in response to specific requirements defined References earlier Every aspect of the product we are designing has a clear purpose that can be traced back to a usage scenario or business goal SoSe 2019 Jörg Cassens – Goal-Directed Design: Design 15 / 82

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